Dungeon Crawl Stone Soup version 0.33-a0-2-g8817171229 (webtiles) character file. Game seed: 8172119009648450502 41 bezhaha the Digger (level 3, -2/26 HPs) Began as a Vampire Wanderer on Aug 22, 2024. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1168 turns). bezhaha the Digger(Vampire Wanderer) Turns: 1168, Time: 00:01:33 Health: -2/26 AC: 2 Str: 14 XL: 3 Next: 32% Magic: 6/7 EV: 10 Int: 16 God: Gold: 41 SH: 0 Dex: 10 Spells: 6/7 levels left rFire + . . a - +1 mace rCold + . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant, very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Missiles j - a throwing net Armour c - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of amnesia {unknown} f - a scroll of acquirement {unknown} g - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Maces & Flails + Level 2.7 Spellcasting + Level 3.9 Earth Magic - Level 1.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Leda's Liquefaction Alch/Erth 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 falchion. You barely miss Terence. Terence is lightly wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 falchion! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a +0 club. You flicker for a moment. You see here a giant cockroach corpse. You flicker back into view. Terence attacks as he pursues you! Terence misses you. Terence looks scornfully at you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 falchion! You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion and wearing a +4 chain mail of fire resistance (moderately wounded, 87% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 falchion! You die... Terence says, "Finally, peace and quiet." ########## #........## #.........########### #.######............# #.# ##.####### #.###### ###.### #.# #....... #.....# #@# #>.#.... # #.....### #@# #....### ######....<..# #.# ##..### .......).....# #.########...##### ######.......# #.....†.)......... # ##.###..# #######)#...###### #.# #..# #......... #.# #..# #.#)..#### #.# #### #.##.## You could see Terence. Vanquished Creatures An adder (D:2) 4 ball pythons A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 2 hobgoblins 4 jackals (D:1) 3 frilled lizards 5 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +1 mace, a | potion of invisibility, a +0 robe; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Brom's Barrelling Boulder, Leda's Liquefaction. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 895 | D:2 | Found Toli's Jewellery Shoppe. 1026 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1026 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1129 | D:2 | Noticed Terence 1168 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: minmay_door_path, layout_loops_ring, serial_shops, shop, uniq_terence Action || total ---------------------------++------- Melee: Mace || 28 Bite || 3 Cast: Sandblast || 38 Use: Potion || 4 Stab: Invisible || 2 Armour: Robe || 31 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1186 | 8 | 0 | 987 | 2 | 597.0 | Dungeon | 1194 | 1186 | 8 | 0 | 987 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts D:2: 287 daAuts