Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 7327346257570341055 44 bezhaha the Caller (level 3, -1/24 HPs) Began as a Vampire Wanderer on Aug 28, 2024. Splashed by a jelly's acid (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1152 turns). bezhaha the Caller (Vampire Wanderer) Turns: 1152, Time: 00:03:01 Health: -1/24 AC: 3 Str: 10 XL: 3 Next: 41% Magic: 14/14 EV: 10 Int: 19 God: Gold: 47 SH: 0 Dex: 11 Spells: 1/5 levels left rFire . . . h - staff of conjuration rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring of magical power HPRegen 0.44/turn (no ring) MPRegen 0.14/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +0 whip of distortion Armour c - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves h - a staff of conjuration (weapon) Jewellery l - a ring of magical power (left hand) Scrolls i - a scroll of noise {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of invisibility e - a potion of resistance {unknown} f - a potion of curing g - a potion of degeneration {unknown} j - a potion of mutation {unknown} Skills: - Level 4.4 Stealth * Level 1.6 Spellcasting * Level 2.4 Hexes + Level 5.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 6% 1 b - Passwall Erth 1% N/A 47% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 92% N/A 1% 1 Call Canine Familiar Summ 23% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Dazzling Flash Hex/Fire 12% N/A 32% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 47% 3 Swiftness Air 1% N/A 47% 3 Summon Blazeheart Golem Fire/Summ 12% N/A 50% 4 Silence Hex/Air 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The giant cockroach closely misses you. The giant cockroach misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! Magic restored. HP restored. There is a stone staircase leading up here. A jelly comes into view. A giant cockroach comes into view. The jelly quivers. The jelly seems to slow down. You have nothing you can fire or use right now. Unknown command. Unknown command. Okay, then. h - a staff of conjuration (weapon) Unknown command. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .......#### >....<.# ###### # .......# ......# .......# B..#. +#..[......... ... .#########.#.# #J# .#### #.#.# #.# # .##.# #.#.#######.#.# .##.# #.#.#..@J.....# .##.# #.#.#.#####.#.# .##.######.#.#.#####.#.# ...................... . .##.######.#.#......##... .##.# #.#.#......# .... .##<######.#.#........ .##+ ...........#.#......## ## .##.###.............+ You could see a jelly (slow). Vanquished Creatures An adder (D:2) 5 endoplasms (D:1) 4 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 2 kobolds 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | potion of invisibility, a +0 robe, a +0 helmet; and the | following spells available to memorise: Summon Small | Mammal, Slow, Call Canine Familiar, Dazzling Flash, Summon | Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 294 | D:1 | Found a faded altar of an unknown god. 371 | D:1 | Learned a level 1 spell: Slow 652 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 652 | D:1 | Reached XP level 3. HP: 16/24 MP: 5/5 816 | D:1 | Learned a level 3 spell: Passwall 1152 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, ebering_ecumenical_altar_sacrificial, serial_glass, glass_columns_a, glass_columns_c, feat_on_display, due_unseen_surprise, feat_on_display, reono_crystal_passage D:2: layout_basic, basic_altar, uniq_natasha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.4 Stealth | | 4.4 Spellcasting | | 1.6 Summonings | | 5.6 Action || total ---------------------------++------- Melee: Dagger || 148 Bite || 15 Staff || 3 Cast: Slow || 13 Passwall || 2 Use: Potion || 1 Stab: Sleeping || 10 Armour: Robe || 98 Dodge: Dodged || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1151 | 1090 | 61 | 0 | 728 | 2 | 575.5 | Dungeon | 1151 | 1090 | 61 | 0 | 728 | 2 | 575.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 163 daAuts