Dungeon Crawl Stone Soup version 0.33-a0-42-g4495e38fd1 (webtiles) character file. Game seed: 4799857859404088975 136 bezhaha the Magician (level 4, -6/30 HPs) Began as a Vampire Wanderer on Sept 2, 2024. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (1663 turns). bezhaha the Magician (Vampire Wanderer) Turns: 1663, Time: 00:02:42 Health: -6/30 AC: 3 Str: 8 XL: 4 Next: 98% Magic: 9/9 EV: 9 Int: 15 God: Gold: 156 SH: 7 Dex: 17 Spells: 9/10 levels left rFire . . . h - +4 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons h - a +4 dagger (weapon) u - a +0 dagger of pain Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls f - 2 scrolls of fog {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} n - a scroll of blinking {unknown} p - 2 scrolls of fear {unknown} r - a scroll of enchant armour {unknown} s - a scroll of identify {unknown} Potions c - a potion of heal wounds g - 4 potions of invisibility i - a potion of attraction {unknown} m - 4 potions of enlightenment {unknown} o - 2 potions of ambrosia {unknown} q - 3 potions of berserk rage {unknown} t - a potion of mutation {unknown} Skills: - Level 3.0 Stealth + Level 3.5 Shields + Level 3.6 Spellcasting - Level 3.0 Summonings - Level 1.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 7% N/A 41% 3 Tukima's Dance Hex 2% N/A 63% 3 Dimensional Bullseye Hex/Tloc 1% N/A 95% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You block the hobgoblin's attack. The orc priest shouts! You hit the hobgoblin. You kill the hobgoblin! You flicker for a moment. You start resting. You flicker back into view. An orc priest is nearby! Your transformation is almost over. You cannot move. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest looks braver for a moment. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest looks satisfied for a moment. You puncture the orc priest! The orc priest is almost dead. You feel less wooden. Your +0 pair of boots unmelds from your body. Your +0 robe unmelds from your body. The orc priest hits you with a +0 war axe. You hit the orc priest but do no damage. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You barely miss the orc priest. The orc priest is almost dead. The orc priest begins to cast a cantrip, but forgets the words! You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .....##...######..........# ........................... .....##.....#####...$...## .....######....)(...)...## .....# #######.......... ....## ##†...$..### ...## #...###.## #### #$...# .# #@##.# # #o# .# ........# .# .o....### .# ...... .. ..... ..... .... #### You could see an orc priest. Vanquished Creatures An orc priest (D:3) Jessica (D:2) 3 adders A dart slug (D:1) A ribbon worm (D:2) 2 orcs (D:3) 5 ball pythons 3 bats 2 endoplasms 2 giant cockroaches 3 goblins 5 hobgoblins 4 jackals (D:2) 3 quokkas 5 frilled lizards 3 kobolds 4 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a +0 | pair of boots, a potion of heal wounds, a +0 robe, a +2 | buckler; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 774 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 774 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 892 | D:2 | Found Rover's Weapon Emporium. 995 | D:2 | Noticed Jessica 1007 | D:2 | Killed Jessica 1008 | D:2 | Reached XP level 4. HP: 18/30 MP: 9/9 1663 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, minivault_24 D:2: layout_loops_ring, serial_shops, shop, ebering_dispersal_statue_hall, kennysheep_generic_room_12, uniq_jessica D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 2 3 | 3.5 Spellcasting | 3 | 3.6 Stealth | | 3.0 Summonings | | 3.0 Shapeshifting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 86 | 86 || 172 Bite | 7 | 2 || 9 Use: Potion | | 3 || 3 Stab: Sleeping | 12 | 3 || 15 Armour: Robe | 35 | 31 || 66 Skin | | 19 || 19 Dodge: Dodged | 33 | 29 || 62 Block: Buckler | 20 | 29 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1674 | 1650 | 24 | 3 | 1220 | 3 | 558.0 | Dungeon | 1674 | 1650 | 24 | 3 | 1220 | 3 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 765 daAuts D:2: 739 daAuts D:3: 169 daAuts