bezhaha Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, -4, D:1) a +0 club a goblin skeleton (1, -2, D:1) a +0 club (5, -4, D:1) a ball python corpse (skeletalised by now) (7, 8, D:1) a hobgoblin corpse (skeletalised by now) (7, 31, D:1) 5 stones (8, -9, D:1) a +0 robe (9, 9, D:1) a ball python skeleton a rat skeleton (12, 14, D:1) a +0 ring mail a hobgoblin skeleton (25, 12, D:1) a +0 hand axe (28, 24, D:1) a +0 dagger a goblin skeleton (29, 10, D:1) a +0 dagger (30, -5, D:1) a jackal skeleton (30, -4, D:1) a jackal skeleton (38, 16, D:1) a +0 club (39, 8, D:1) a +0 hand axe (48, 10, D:1) a beast talisman (53, 10, D:1) a +0 sling (56, 2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones a hobgoblin corpse (0, 23, D:2) a potion of mutation (4, 6, D:2) a +0 sling (5, 16, D:2) a +0 short sword (6, 22, D:2) 6 stones (8, 16, D:2) a +0 ring mail (14, 16, D:2) a quokka corpse (16, 16, D:2) a +0 club (19, 26, D:2) a bat corpse (31, 34, D:2) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (32, 34, D:2) a quokka corpse (skeletalised by now)