Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 11602139563085422378 42 bezhaha the Magician (level 3, -6/24 HPs) Began as a Vampire Wanderer on Sept 4, 2024. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1138 turns). bezhaha the Magician (Vampire Wanderer) Turns: 1138, Time: 00:01:07 Health: -6/24 AC: 2 Str: 19 XL: 3 Next: 33% Magic: 6/7 EV: 10 Int: 16 God: Gold: 70 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . i - +1 whip (elec) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... h - amulet of regeneration Stlth ++ e - +6 ring of strength HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons i - a +1 whip of electrocution (weapon) Missiles b - 12 poisoned darts Armour d - a +0 robe (worn) Jewellery e - a +6 ring of strength (left hand) h - an amulet of regeneration (around neck) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} Potions c - a potion of lignification Skills: - Level 1.9 Staves - Level 2.6 Throwing - Level 1.0 Armour - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 1.6 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Nothing appears to happen. The blast of sand hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse You now have 70 gold pieces (gained 9). You open the door. 4 gnolls and a quokka come into view. A gnoll is wielding a +0 heavy spear. Found a stone staircase leading up. The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll shouts! x2 A goblin comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 heavy spear. The gnoll hits you from afar with a +0 halberd! There are monsters nearby! Unknown command. The gnoll attacks as it pursues you! The gnoll barely misses you. Okay, then. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The blast of sand hits the gnoll. You kill the gnoll! The blast of sand hits the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #..# #.# ..... #g# #..###.###... ####### #.# #........##.# #.....###.# #.####....#.###.........# #...........g.g.....##### #######...#.###.....# #####g# #.....# #.# ####### #@# #.# #(# #.# ######.## ....#...## #........# #.#.#...## #.##.####.#. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 3 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 | quarterstaff, 12 poisoned darts, a potion of lignification, | a +0 robe; and the following spell memorised: Sandblast; | and the following spells available to memorise: Stone | Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 977 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 977 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1138 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, grunt_decor_resistance, nicolae_twisty_statue_hallways D:2: layout_loops_corners, basic_altar Action || total ---------------------------++------- Melee: Quarterstaff || 6 Bite || 1 Cast: Sandblast || 33 Armour: Robe || 21 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1154 | 1068 | 86 | 0 | 921 | 2 | 577.0 | Dungeon | 1154 | 1068 | 86 | 0 | 921 | 2 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 282 daAuts