Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 6592126828606185244 1 bezhaha the Ducker (level 1, -1/13 HPs) Began as a Vampire Wanderer on Sept 9, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (30 turns). bezhaha the Ducker (Vampire Wanderer) Turns: 30, Time: 00:00:23 Health: -1/13 AC: 3 Str: 11 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Talismans e - a beast talisman Potions c - a potion of attraction f - a potion of invisibility {unknown} Skills: - Level 4.3 Dodging * Level 2.0 Spellcasting * Level 0.1 Conjurations * Level 2.0 Air Magic - Level 2.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 8% N/A 21% 2 Vhi's Electric Charge Tloc/Air 8% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History The goblin is severely wounded. The zap hits the goblin. You kill the goblin! An endoplasm comes into view. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. You see here a scarf of shadows. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ## .####.# #.## # #. .....#.###.#.#. # #. #.##.#.##..##.# # #.#. #.##.#.##.###.# ##.#.#.##.##.#.#...##.# ........#.##.#..#.#.#.## .......)#..............# ................###.#... ......J@........[#<...## ..........##.######.#.# .............# ###.# .........##### #.# #######..# #.# #..# #.# #..# ..# #..# ### You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 club, a +0 | pair of boots, a potion of attraction, a +0 robe, a beast | talisman; and the following spell memorised: Shock; and the | following spells available to memorise: Mercury Vapours, | Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, fountainhead Action || total ---------------------------++------- Melee: Club || 4 Cast: Shock || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 17 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 17 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts