Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 15343503353414993356 21 bezhaha the Vexing (level 2, 0/22 HPs) Began as a Vampire Wanderer on Sept 10, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (645 turns). bezhaha the Vexing (Vampire Wanderer) Turns: 645, Time: 00:00:38 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 65% Magic: 4/4 EV: 11 Int: 14 God: Gold: 38 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +3 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Armour d - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} Potions b - a potion of haste c - a potion of curing Skills: - Level 1.7 Fighting - Level 1.0 Throwing - Level 1.1 Dodging - Level 3.0 Stealth * Level 1.8 Spellcasting + Level 4.1 Hexes - Level 1.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 12% N/A 13% 3 Dazzling Flash Hex/Fire 14% N/A 30% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History The adder barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. The adder bites you. You are poisoned. The adder poisons you! You hit the ball python. Your bite misses the ball python. The ball python is heavily wounded. You feel sick. The ball python completely misses you. The ball python constricts you. The adder bites you. You puncture the ball python! You kill the ball python! You feel sick. The adder closely misses you. You hit the adder. Your bite misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. The adder bites you. You die... #..........+ #..........# #..........# #..........## #...........# #..$.(......# #....†......# #....S@....$# #######'##.... #.## # #..# #†## #<.# #..# #..# #..# You could see an adder. Vanquished Creatures 2 ball pythons A bat (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:2) A quokka (D:1) A kobold (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +3 dagger, a | potion of haste, a potion of curing, a +0 robe; and the | following spell memorised: Slow; and the following spells | available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 117 | D:1 | Reached XP level 2. HP: 15/22 MP: 4/4 618 | D:2 | Reached skill level 4 in Hexes 645 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_rooms D:2: minmay_spotlight, layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.1 Fighting | | 1.7 Throwing | | 1.0 Dodging | | 1.1 Stealth | | 3.0 Spellcasting | | 1.8 Shapeshifting | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 63 Bite || 1 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 644 | 606 | 38 | 0 | 486 | 2 | 322.0 | Dungeon | 644 | 606 | 38 | 0 | 486 | 2 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 612 daAuts D:2: 32 daAuts