Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 13063208548856440640 634 bezhaha the Magician (level 7, -2/41 (48) HPs) Began as a Vampire Wanderer on Sept 11, 2024. Slain by Edmund ... wielding a +4 flail of draining (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:09 (4055 turns). bezhaha the Magician (Vampire Wanderer) Turns: 4055, Time: 00:06:10 HP: -2/41 (48) AC: 4 Str: 9 XL: 7 Next: 25% MP: 8/15 EV: 10 Int: 21 God: Gold: 139 SH: 0 Dex: 11 Spells: 12/17 levels left rFire . . . l - +3 quarterstaff (chaos) rCold + + . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv + w - +0 pair of boots Will ..... (no amulet) Stlth + v - ring of protection from cold HPRegen 0.46/turn g - ring of protection from cold MPRegen 0.14/turn %: no passive effects @: very slightly contaminated, healing quickly, drained A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - a +3 quarterstaff of chaos (weapon) y - the +8 hammer "Sadeuc" {heavy, Str+5} (You found it on level 2 of the Dungeon) Str+5: It affects your strength (+5). Armour b - a +0 cloak (worn) d - a +0 robe (worn) n - a +0 cloak w - a +0 pair of boots (worn) Jewellery g - a ring of protection from cold (right hand) v - a ring of protection from cold (left hand) Scrolls e - a scroll of fog f - 2 scrolls of enchant weapon m - a scroll of teleportation o - a scroll of poison {unknown} q - a scroll of vulnerability {unknown} r - a scroll of fear {unknown} u - a scroll of amnesia {unknown} Potions c - 4 potions of ambrosia {unknown} h - a potion of magic i - 2 potions of enlightenment j - 3 potions of attraction k - 3 potions of curing {unknown} p - a potion of heal wounds s - a potion of invisibility {unknown} t - 2 potions of might {unknown} x - a potion of lignification {unknown} z - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting + Level 5.9 Spellcasting + Level 3.4 Conjurations * Level 3.2 Earth Magic - Level 1.7 Evocations - Level 2.1 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Sandblast Erth 38% 2d10 2% 1 c - Stone Arrow Conj/Erth 40% 3d9 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 8% 3 Hailstorm Conj/Ice 13% 3d6 14% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Unknown command. Edmund shouts! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting hits Edmund. Edmund is poisoned. Edmund is lightly wounded. You miscast Sting. Nothing appears to happen. The sting hits Edmund but does no damage. Edmund looks even sicker. Edmund is lightly wounded. Edmund barely misses you. The sting hits Edmund. Edmund looks even sicker. Edmund is moderately wounded. Edmund hits you with a +4 flail of draining! You feel drained. The sting hits Edmund but does no damage. Edmund looks as sick as possible! Edmund is moderately wounded. Edmund barely misses you. The sting hits Edmund but does no damage. Edmund looks as sick as possible! Edmund is moderately wounded. Edmund hits you with a +4 flail of draining. You feel drained. The sting hits Edmund. Edmund looks as sick as possible! Edmund is heavily wounded. Edmund hits you with a +4 flail of draining! You feel drained. You hit Edmund. Edmund convulses. Edmund is severely wounded. Edmund hits you with a +4 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +4 flail of draining! You die... Edmund says, "I'd like to see a scythe do that!" ## ..# ...# #...# ###...w #.@.# #@# ##.# #..## #...#### ###.#....# #...####.#### #.#......... #...###...### #..##.##.##[## You could see Edmund (extremely poisoned) and a dart slug. Vanquished Creatures Grinder (D:3) Sigmund (D:3) A hound (D:4) Crazy Yiuf (D:2) Natasha (thrice) (D:3) An iguana (D:4) Robin (D:2) 2 adders (D:3) A dart slug (D:1) A ribbon worm (D:2) 3 orcs 7 ball pythons 7 bats 2 endoplasms 3 giant cockroaches 15 goblins 15 hobgoblins 3 jackals (D:1) 5 kobolds 9 quokkas 2 frilled lizards 4 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | wand of flame (7), a potion of heal wounds, a +0 robe, a | scroll of fog; and the following spell memorised: Sting; | and the following spells available to memorise: Hailstorm, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 307 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/6 745 | D:1 | Found a faded altar of an unknown god. 878 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 878 | D:1 | Reached XP level 3. HP: 18/26 MP: 0/8 1216 | D:2 | Learned a level 1 spell: Sandblast 1415 | D:2 | Learned a level 3 spell: Stone Arrow 1419 | D:2 | Noticed Robin 1421 | D:2 | Reached skill level 4 in Spellcasting 1502 | D:3 | Noticed Natasha 1532 | D:3 | Killed Natasha 1533 | D:3 | Reached XP level 4. HP: 32/32 MP: 5/10 1947 | D:3 | Reached skill level 1 in Earth Magic 2063 | D:3 | Noticed Grinder 2074 | D:3 | Killed Grinder 2075 | D:3 | Reached skill level 5 in Spellcasting 2075 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 2075 | D:3 | Reached XP level 6. HP: 43/43 MP: 7/13 2244 | D:3 | Found Fierarpho's Jewellery Shop. 2273 | D:3 | Noticed Natasha 2281 | D:3 | Killed Natasha 2306 | D:3 | Noticed Natasha 2321 | D:3 | Killed Natasha 2620 | D:3 | Noticed Sigmund 2650 | D:3 | Killed Sigmund 3061 | D:2 | Killed Robin 3062 | D:2 | Reached XP level 7. HP: 46/48 MP: 0/15 3595 | D:2 | Found a runed translucent door. 3596 | D:2 | Noticed Crazy Yiuf 3729 | D:2 | Killed Crazy Yiuf 3835 | D:2 | Identified the +8 hammer "Sadeuc" {heavy, Str+5} 4045 | D:4 | Noticed Edmund 4055 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, serial_shops, shop, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_3, aquarium_window_corner, aquarium_view_2e, aquarium_view_2d, aquarium_pool_2, minmay_quantized, uniq_natasha, uniq_sigmund, uniq_grinder D:4: layout_rooms, nicolae_ossuary_entry_false_entrances, minmay_three_crescents, uniq_edmund, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 2 3 | 3.4 Earth Magic | 2 3 | 3.2 Fighting | | 1.0 Evocations | | 1.7 Shapeshifting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 53 | 27 | 27 || 107 Bite | 8 | 3 | 5 || 16 Quarterstaff | | | 14 || 14 Cast: Sting | 64 | 24 | 12 || 100 Sandblast | | 5 | || 5 Stone Arrow | | 18 | 17 || 35 Evoke: Wand | | 7 | || 7 Use: Potion | 1 | | 2 || 3 Scroll | | | 6 || 6 Armour: Robe | 66 | 35 | 60 || 161 Dodge: Dodged | 70 | 22 | 41 || 133 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4047 | 3912 | 135 | 10 | 3324 | 4 | 1011.8 | Dungeon | 4047 | 3912 | 135 | 10 | 3324 | 4 | 1011.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1626 daAuts D:1: 1205 daAuts D:2: 1047 daAuts D:4: 168 daAuts