Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 2179164778890454136 35 bezhaha the Magician (level 3, 0/26 HPs) Began as a Vampire Wanderer on Sept 12, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:02 (755 turns). bezhaha the Magician (Vampire Wanderer) Turns: 755, Time: 00:01:03 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 16% Magic: 1/7 EV: 10 Int: 17 God: Gold: 49 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . k - +1 whip (venom) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons k - a +1 whip of venom (weapon) Armour d - a +0 robe (worn) g - an orb of mayhem Magical Staves j - a staff of fire Wands b - a wand of flame (4) Scrolls e - a scroll of fear {unknown} h - a scroll of revelation {unknown} Potions c - a potion of haste f - a potion of curing {unknown} Skills: - Level 1.0 Fighting + Level 3.4 Spellcasting - Level 2.1 Alchemy - Level 2.6 Evocations - Level 2.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Sting (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) The sting misses the adder. You feel sick. You are no longer poisoned. The adder looks more healthy. The adder closely misses you. Unknown command. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The adder attacks as it pursues you! The adder closely misses you. You hit the adder but do no damage. The adder is poisoned. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can now turn into a vampire bat when bloodless. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.g# #.## ##g# ##..# ###g.## ###.K.## #..r### ##.### #@.# #.## #.. #### You could see a gnoll, a goblin, a kobold and a rat. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | wand of flame (4), a potion of haste, a +0 robe, a flux | talisman; and the following spell memorised: Sting; and the | following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 17/21 MP: 1/5 345 | D:1 | Reached skill level 3 in Spellcasting 752 | D:2 | HP: 1/21 [poisoned by an adder] 753 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 753 | D:2 | Reached XP level 3. HP: 2/26 MP: 1/7 755 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, hangedman_decor_riveting, ebering_dispersal_statue_hall D:2: layout_rooms, basic_altar, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Fighting | | 1.0 Alchemy | | 2.1 Evocations | | 2.6 Shapeshifting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 25 Bite || 4 Whip || 6 Cast: Sting || 33 Armour: Robe || 40 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 754 | 743 | 11 | 0 | 588 | 2 | 377.0 | Dungeon | 754 | 743 | 11 | 0 | 588 | 2 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 77 daAuts