Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 10376874959053415654 248 bezhaha the Magician (level 5, -5/32 HPs) Began as a Vampire Wanderer on Sept 12, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (3044 turns). bezhaha the Magician (Vampire Wanderer) Turns: 3044, Time: 00:03:45 Health: -5/32 AC: 3 Str: 10 XL: 5 Next: 86% Magic: 7/12 EV: 11 Int: 16 God: Gold: 138 SH: 0 Dex: 15 Spells: 13/14 levels left rFire . . . d - +1 dagger (venom) rCold + + . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . a - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.13/turn %: no passive effects @: bloodless, inhibited regen, studying Dodging A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) Armour a - a +0 pair of gloves (worn) c - a +0 robe (worn) Scrolls b - 4 scrolls of teleportation e - a scroll of enchant weapon {unknown} f - a scroll of poison {unknown} g - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} j - a scroll of fear {unknown} Potions i - 3 potions of mutation {unknown} k - a potion of lignification {unknown} l - a potion of degeneration {unknown} Skills: - Level 3.6 Fighting - Level 2.6 Polearms * Level 1.1 Dodging + Level 5.2 Spellcasting + Level 0.3 Conjurations - Level 1.1 Alchemy - Level 1.1 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The gnoll shouts! You kill the gnoll! Your magical contamination has completely faded away. You begin bloodletting. You continue bloodletting. The endoplasm barely misses you. You continue bloodletting. The endoplasm closely misses you. You continue bloodletting. The endoplasm misses you. You continue bloodletting. The endoplasm closely misses you. You continue bloodletting. The endoplasm closely misses you. You become bloodless. Unknown command. Okay, then. Okay, then. You have nothing you can fire or use right now. Unknown command. You barely miss the endoplasm. The endoplasm misses you. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... '........#.#.#.#.# #........#.......# .........######### .....#....g.g.)..# .....#.#########.# ######.# #.# #.....# #g# #....J# #g# #...g.# #@# #.....# #.# #####.# #.# #)# #.# #.# #.# J.$....# #.# .ß.ß...# #.# g....... #.# .....ß.# You could see 2 gnolls. Vanquished Creatures Natasha (thrice) (D:2) 6 gnolls 2 adders 3 ribbon worms 3 dart slugs 6 ball pythons 12 bats 4 endoplasms 3 giant cockroaches 6 hobgoblins 8 jackals 11 kobolds A quokka (D:2) 5 frilled lizards 7 goblins 8 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +1 trident, a | scroll of teleportation, a +0 robe; and the following spell | memorised: Sting; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 138 | D:1 | Reached skill level 2 in Spellcasting 138 | D:1 | Reached XP level 2. HP: 14/24 MP: 0/5 365 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 365 | D:1 | Reached XP level 3. HP: 29/29 MP: 7/7 414 | D:1 | Reached skill level 3 in Spellcasting 934 | D:2 | Reached XP level 4. HP: 19/36 MP: 7/9 1275 | D:2 | Noticed Natasha 1285 | D:2 | Killed Natasha 1286 | D:2 | Reached skill level 4 in Spellcasting 1301 | D:2 | Noticed Natasha 1367 | D:2 | Killed Natasha 1368 | D:2 | Reached XP level 5. HP: 40/41 MP: 5/11 1514 | D:2 | Noticed Natasha 1515 | D:2 | Found Vabadoc's Jewellery Shoppe. 1523 | D:2 | Killed Natasha 1619 | D:2 | You fall into a shaft and drop 1 floor! 2046 | D:3 | Reached skill level 5 in Spellcasting 3007 | D:4 | Reached skill level 1 in Dodging 3044 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, chequers_mini_garden, minmay_statues_item, minivault_24 D:2: layout_rooms, serial_shops, shop, uniq_natasha D:3: layout_basic D:4: layout_basic, nicolae_uskayaw_dance_hall, kennysheep_potato Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 4 5 | 5.2 Dodging | 1 | 1.1 Fighting | | 3.6 Polearms | | 2.6 Conjurations | | 0.3 Alchemy | | 1.1 Shapeshifting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 38 | || 38 Dagger | 72 | 14 || 86 Bite | 7 | || 7 Cast: Sting | 8 | 129 || 137 Ability: Exsanguinate | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 100 | 49 || 149 Dodge: Dodged | 84 | 42 || 126 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3063 | 2929 | 134 | 121 | 2181 | 4 | 765.8 | Dungeon | 3063 | 2929 | 134 | 121 | 2181 | 4 | 765.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:3: 932 daAuts D:2: 925 daAuts D:4: 237 daAuts