Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 13300626057701597156 4 bezhaha the Grave Robber (level 1, -1/13 HPs) Began as a Vampire Wanderer on Sept 12, 2024. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (200 turns). bezhaha the Grave Robber (Vampire Wanderer) Turns: 200, Time: 00:00:33 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 1/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions e - a potion of attraction {unknown} Skills: - Level 1.1 Dodging - Level 1.7 Shields + Level 2.1 Spellcasting - Level 2.0 Summonings + Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 9% 1 Call Canine Familiar Summ 8% N/A 26% 3 Animate Dead Necr 13% N/A 43% 4 Martyr's Knell Necr/Summ 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History A frilled lizard comes into view. The kobold closely misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. A dart slug comes into view. You see here a +0 pair of boots. The kobold resists with significant effort. A bat comes into view. The bat moves out of view. You miss the frilled lizard. The kobold hits you with a +0 dagger. The frilled lizard barely misses you. The rat twitches its whiskers. You barely miss the frilled lizard. The kobold hits you with a +0 dagger. The rat closely misses you. The frilled lizard barely misses you. A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The kobold closely misses you. The frilled lizard barely misses you. The rat misses you. Your soul wisp barely misses the frilled lizard. You closely miss the frilled lizard. The bat closely misses your soul wisp. The kobold hits you with a +0 dagger. The bat closely misses your soul wisp. The frilled lizard bites you but does no damage. Your soul wisp completely misses the frilled lizard. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. The bat closely misses your soul wisp. The bat hits your soul wisp but does no damage. The kobold closely misses you. The bat hits your soul wisp but does no damage. The rat barely misses your soul wisp. The bat closely misses your soul wisp. The bat hits your soul wisp but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the rat. The bat closely misses your soul wisp. x2 Found 11 gold pieces and a golden potion. A ball python comes into view. Your soul wisp closely misses the rat. The kobold hits you with a +0 dagger. You die... #..(..$.. #.......... #.......... ###.......... ....)....... . #.......... .!. #.......... .$...#########..†....... .......@................ .S...###K........##.#### ... #l........##.# . #r........##.# #.*.......##.# #[........##†# #.........##.# w.........##.# ..####.######.# You could see a ball python (asleep), a kobold, a frilled lizard (weak, ally target, soul-splintered), a rat and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a +0 buckler; and the | following spells available to memorise: Soul Splinter, | Summon Small Mammal, Call Canine Familiar, Animate Dead, | Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Soul Splinter 200 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 18 Bite || 2 Cast: Soul Splinter || 4 Armour: Robe || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 169 | 31 | 0 | 113 | 1 | 200.0 | Dungeon | 200 | 169 | 31 | 0 | 113 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts