Dungeon Crawl Stone Soup version 0.33-a0-115-gb1f659f69e (webtiles) character file. Game seed: 17020131986400090692 4 bezhaha the Covered (level 1, -2/15 HPs) Began as a Vampire Wanderer on Sept 20, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (122 turns). bezhaha the Covered (Vampire Wanderer) Turns: 122, Time: 00:00:29 Health: -2/15 AC: 0 Str: 15 XL: 1 Next: 50% Magic: 2/2 EV: 10 Int: 12 God: Gold: 12 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - a scroll of fog c - a scroll of vulnerability d - a scroll of amnesia {unknown} Potions e - a potion of lignification {unknown} f - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 3.2 Armour - Level 1.5 Stealth + Level 1.1 Spellcasting + Level 2.5 Necromancy - Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 16% 2 Sublimation of Blood Necr 6% N/A 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History A hobgoblin comes into view. You see here a red potion. The hobgoblin barely misses you. You hit the hobgoblin. You bite the hobgoblin. You kill the hobgoblin! No target in view! No target in view! f - a red potion You now have 12 gold pieces (gained 5). An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You die... ###################### ................@J...# ........############.## .................†....# ........##......####### ................# ##########.###..# # #.# #..# # ### #..# #..# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 club, a | scroll of fog, a scroll of vulnerability, a +0 chain mail; | and the following spells available to memorise: Grave Claw, | Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 122 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, shapermc_ecumenical_altar_totnotflames, hangedman_decor_push, minmay_hexomino_p4 Action || total ---------------------------++------- Melee: Club || 17 Bite || 4 Armour: Skin || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 65 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 65 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts