Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 13227755795087620134 42 bezhaha the Shield-Bearer (level 3, 0/24 HPs) Began as a Vampire Wanderer on Oct 1, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1195 turns). bezhaha the Shield-Bearer (Vampire Wanderer) Turns: 1195, Time: 00:02:00 Health: 0/24 AC: 3 Str: 10 XL: 3 Next: 35% Magic: 5/5 EV: 9 Int: 12 God: Gold: 91 SH: 7 Dex: 18 Spells: 5/5 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.09/turn %: no passive effects @: healing quickly, studying Summonings A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) e - a +2 buckler (worn) Magical Staves i - a staff of fire Scrolls f - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of curing g - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.0 Armour - Level 3.0 Stealth - Level 3.6 Shields + Level 1.5 Spellcasting + Level 3.5 Air Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 30% 2 Static Discharge Conj/Air 10% 3-4/arc 30% 2 Magic Dart Conj 0% 1d3 38% 1 Blink Tloc 0% N/A 52% 2 Call Imp Summ 0% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. You feel sick. You block the adder's attack. You hit the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. You block the adder's attack. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You block the adder's attack. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Unknown command. Okay, then. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you. You die... #.##.#.# #.# #.## #.# #..##### #.# ##.....# #.# ###...# ##.## #...##### #...# #...##... ###'### #.......# #..@.# #....#... #..S.# #####..#.## #....# J........... #..... ..###.....## #...... #......# ###.#... #...#... #.......J.....#.## ###.....#######.# #.. .......†.# You could see an adder. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ball pythons 3 bats 3 endoplasms 2 giant cockroaches 4 hobgoblins A jackal (D:2) A quokka (D:2) 2 frilled lizards 3 kobolds 2 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a +0 | helmet, a potion of curing, a +0 robe, a +2 buckler; and | the following spells available to memorise: Mercury | Vapours, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 312 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 901 | D:2 | Found a hazy altar of Hepliaklqana. 965 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 965 | D:2 | Reached XP level 3. HP: 21/24 MP: 5/5 1195 | D:2 | HP: 1/24 [poisoned by an adder] 1195 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: minmay_evil_eye, layout_basic, basic_altar, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.5 Armour | | 1.0 Stealth | | 3.0 Shields | | 3.6 Spellcasting | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 136 Bite || 19 Stab: Sleeping || 2 Distracted || 1 Armour: Robe || 70 Dodge: Dodged || 44 Block: Buckler || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1202 | 1161 | 41 | 0 | 897 | 2 | 601.0 | Dungeon | 1202 | 1161 | 41 | 0 | 897 | 2 | 601.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 312 daAuts