Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 6556428907044496967 2 bezhaha the Changeling (level 1, 0/13 HPs) Began as a Vampire Wanderer on Oct 13, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (70 turns). bezhaha the Changeling (Vampire Wanderer) Turns: 70, Time: 00:00:28 Health: 0/13 AC: 3 Str: 14 XL: 1 Next: 33% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) Talismans e - a beast talisman Wands b - a wand of flame (4) Scrolls c - a scroll of fog Skills: + Level 2.2 Spellcasting - Level 3.0 Summonings - Level 1.7 Evocations - Level 3.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 8% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History The jackal completely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal completely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal. You kill the jackal! The jackal bites you. You die... #...# #.#.###..## ....##.##..###<# . #..#.##.#...#.# ..#.w.#.######.## .#...#..#...# ### ......##.###.# #...##...# .#....##h# ..##..@## ##### You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 club, a wand | of flame (4), a scroll of fog, a +0 leather armour, a beast | talisman; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total ---------------------------++------- Melee: Club || 25 Bite || 1 Cast: Summon Small Mamm || 2 Armour: Leather armour || 27 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 31 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 31 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts