Dungeon Crawl Stone Soup version 0.33-a0-247-g0bf80241f6 (webtiles) character file. Game seed: 2738757640491871392 256 bezhaha the Grave Robber (level 5, -10/37 HPs) Began as a Vampire Wanderer on Oct 15, 2024. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (1558 turns). bezhaha the Grave Robber (Vampire Wanderer) Turns: 1558, Time: 00:03:41 Health: -10/37 AC: 4 Str: 12 XL: 5 Next: 92% Magic: 9/9 EV: 11 Int: 21 God: Gold: 188 SH: 0 Dex: 16 Spells: 7/10 levels left rFire . . . e - +2 short sword (drain) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + g - +0 pair of boots Will ..... i - amulet "Sughop" {RegenMP+ Int+4 Dex+4} Stlth + (no ring) HPRegen 0.46/turn (no ring) MPRegen 0.51/turn %: no passive effects @: about to teleport, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons e - a +2 short sword of draining (weapon) Missiles o - a throwing net Armour c - a +0 robe (worn) d - a +0 helmet (worn) g - a +0 pair of boots (worn) Jewellery i - the amulet "Sughop" (around neck) {RegenMP+ Int+4 Dex+4} (You found it on level 2 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). RegenMP+: It increases your rate of magic regeneration. Scrolls a - a scroll of enchant weapon b - 2 scrolls of fog f - a scroll of poison {unknown} h - a scroll of identify j - a scroll of teleportation l - a scroll of vulnerability {unknown} n - a scroll of torment {unknown} Potions k - a potion of brilliance {unknown} m - a potion of curing Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 2.1 Dodging * Level 3.2 Spellcasting + Level 6.0 Necromancy * Level 3.1 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Sublimation of Blood Necr 28% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 56% 2d11 1% 2 Kiss of Death Conj/Necr 64% 2d10 3% 1 Mercury Vapours Alch/Air 6% N/A 21% 2 Hailstorm Conj/Ice 9% 3d6 21% 3 Animate Armour Summ/Erth 6% N/A 78% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 93% 5 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You freeze the adder! You kill the adder! You feel sick. You feel sick. A gnoll is nearby! You feel sick. The gnoll closely misses you. You closely miss the gnoll. Your bite misses the gnoll. You feel sick. The gnoll closely misses you. You hit the gnoll but do no damage. You feel sick. A gnoll comes into view. It is wielding a +0 flail. You feel sick. The gnoll shouts! The gnoll hits you with a +0 flail! The gnoll hits you with a +0 halberd. You see here an adder corpse. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled DUIMYJ LUGI, it crumbles to dust. It is a scroll of enchant weapon. Your +1 short sword of draining glows red for a moment. You feel sick. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Unknown command. It was a potion of curing. You feel better. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Okay, then. As you read the scroll labelled ACKYEHITOV, it crumbles to dust. It is a scroll of identify. j - 2 scrolls of teleportation The gnoll misses you. x2 As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... #'.#.......##......... .#.#........#..........# .#.#..†.###.#..........# .#.#....#!#.#..........# .#.#....###.#..........# #+.#..).....#..........# ..#........#..........## #+........†...........> .......###.....g@........ ######..##......#g..###. # ##..#..†...#...# # ##.#......#...# # #........#...# ###..#####...# ##.# #)..# ###'#####...# #...........# You could see 2 gnolls. Vanquished Creatures Sigmund (D:2) Terence (D:3) A gnoll (D:3) 2 adders (D:3) 2 dart slugs A ribbon worm (D:2) An orc (D:3) 5 bats 5 endoplasms 2 giant cockroaches 3 goblins 2 jackals (D:2) 4 kobolds (D:1) A quokka (D:2) 3 ball pythons 2 frilled lizards (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 club, a | scroll of fog, a +0 robe, a +0 helmet; and the following | spells available to memorise: Grave Claw, Sublimation of | Blood, Kiss of Death, Freeze, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Learned a level 1 spell: Freeze 191 | D:1 | You fall into a shaft and drop 1 floor! 206 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/3 260 | D:2 | Identified the amulet "Sughop" {RegenMP+ Int+4 Dex+4} 646 | D:1 | Learned a level 2 spell: Sublimation of Blood 679 | D:2 | Noticed Sigmund 707 | D:1 | Reached skill level 5 in Necromancy 761 | D:2 | Killed Sigmund 762 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 762 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 762 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/8 762 | D:2 | Reached XP level 5. HP: 37/37 MP: 5/9 998 | D:2 | Found Wairukes's One-of-a-Kind Rings. 1394 | D:3 | Got the Volume of the Sea 1399 | D:3 | Noticed Terence 1443 | D:3 | Killed Terence 1444 | D:3 | Reached skill level 6 in Necromancy 1558 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_rooms, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_cross, hex_intersection, nicolae_shop_unique_rings, minmay_hexomino_p4, uniq_sigmund D:3: layout_basic, angelslayer_ecumenical_altar_muddy, minivault_11, serial_bayou_ford_a, item_on_display_a, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 5 6 | 6.0 Spellcasting | 2 3 | 3.2 Ice Magic | 2 3 | 3.1 Fighting | | 1.0 Throwing | | 1.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 53 | 32 || 85 Bite | 8 | 3 || 11 Cast: Freeze | 14 | 21 || 35 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 37 | 42 || 79 Dodge: Dodged | 47 | 46 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1560 | 1513 | 47 | 30 | 1103 | 3 | 520.0 | Dungeon | 1560 | 1513 | 47 | 30 | 1103 | 3 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 704 daAuts D:1: 624 daAuts D:3: 230 daAuts