Dungeon Crawl Stone Soup version 0.33-a0-247-g0bf80241f6 (webtiles) character file. Game seed: 16101506953217000464 36 bezhaha the Chopper (level 3, -1/27 HPs) Began as a Vampire Wanderer on Oct 15, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1278 turns). bezhaha the Chopper (Vampire Wanderer) Turns: 1278, Time: 00:01:37 Health: -1/27 AC: 4 Str: 9 (12) XL: 3 Next: 19% Magic: 1/5 EV: 10 Int: 14 (17) God: Gold: 154 SH: 0 Dex: 8 (11) Spells: 4/5 levels left rFire . . . a - +2 hand axe rCold . . . (no shield) rNeg . . . d - +0 robe rPois . n - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.09/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Missiles b - 9 boomerangs Armour d - a +0 robe (worn) n - a +1 helmet (worn) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of poison {unknown} i - a scroll of blinking {unknown} j - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - 2 scrolls of acquirement {unknown} m - a scroll of amnesia {unknown} p - a scroll of vulnerability {unknown} q - a scroll of noise {unknown} Potions c - a potion of attraction g - a potion of cancellation h - a potion of curing Skills: - Level 2.0 Fighting - Level 2.1 Axes - Level 2.0 Throwing - Level 1.1 Dodging * Level 1.5 Spellcasting * Level 0.8 Summonings - Level 1.0 Fire Magic - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 17% 1 Call Imp Summ 6% N/A 26% 2 Call Canine Familiar Summ 3% N/A 45% 3 Dazzling Flash Hex/Fire 4% N/A 52% 3 Summon Blazeheart Golem Fire/Summ 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Terence is moderately wounded. Terence hits you with a +0 hand axe! Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. Terence barely misses you. It was a potion of curing. You feel better. Terence hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence barely misses you. Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Okay, then. Okay, then. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###### #....# ## #.#.## .# ##.#.######.# ..........>.# ##.#.#####..####### ##.#.# #..#.....# ...#.# #..#.###.## #..#.# #..#...@..# #..#.#####.....@#.## #.................# #....#####..._..#.# ................#.# ...##.####........# .........#..####### ...##.##....# .. #.....#.# You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 6 jackals 4 bats (D:1) 3 frilled lizards 2 kobolds (D:1) 8 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +2 hand axe, 9 | boomerangs, a potion of attraction, a +0 robe; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 110 | D:1 | Reached XP level 2. HP: 14/22 MP: 3/3 1110 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1110 | D:2 | Reached XP level 3. HP: 25/27 MP: 5/5 1205 | D:2 | Found an opulent altar of Gozag. 1249 | D:2 | Noticed Terence 1278 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_corners D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Fighting | 2 | 2.0 Axes | 2 | 2.1 Dodging | | 1.1 Spellcasting | | 1.5 Summonings | | 0.8 Fire Magic | | 1.0 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Hand axe || 89 Bite || 8 Throw: Boomerang || 1 Cast: Foxfire || 4 Use: Potion || 3 Armour: Robe || 65 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1295 | 1288 | 7 | 0 | 1042 | 2 | 647.5 | Dungeon | 1295 | 1288 | 7 | 0 | 1042 | 2 | 647.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 349 daAuts