bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (8, -3, D:1) a +0 robe (10, -10, D:1) a hobgoblin corpse (skeletalised by now) (12, -8, D:1) 2 stones (15, -17, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (15, -9, D:1) 8 stones (15, 23, D:1) a +0 kite shield (17, -10, D:1) a frilled lizard skeleton (23, 27, D:1) a +0 club (25, 15, D:1) a +0 mace (27, 7, D:1) a ball python corpse (skeletalised by now) (27, 23, D:1) a hobgoblin corpse (skeletalised by now) (29, 9, D:1) a +0 falchion a +0 dagger (44, 0, D:1) a +0 short sword (53, -19, D:1) a bat skeleton (58, -17, D:1) a +0 dagger a kobold skeleton (61, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, 0, D:2) a +0 dagger a goblin corpse (4, -3, D:2) a scroll of identify (4, -1, D:2) a +1 sling of electrocution (unseen) (11, 17, D:2) a +0 dagger a giant cockroach corpse (15, 20, D:2) a +0 dagger a goblin corpse (19, 31, D:2) a +0 spear (21, 21, D:2) a +0 robe (21, 26, D:2) a +0 dagger a kobold corpse (22, 28, D:2) a +0 dagger (31, 19, D:2) a +0 dagger (33, 17, D:2) a +1 short sword of protection (34, 0, D:2) a rat corpse (38, 4, D:2) a +0 ring mail (38, 20, D:2) a ring of see invisible (45, -3, D:2) a +0 dagger