Dungeon Crawl Stone Soup version 0.33-a0-492-g77984fd6c1 (webtiles) character file. Game seed: 3172493556429347321 44 bezhaha the Magician (level 3, 0/24 HPs) Began as a Vampire Wanderer on Nov 26, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (816 turns). bezhaha the Magician (Vampire Wanderer) Turns: 816, Time: 00:01:34 Health: 0/24 AC: 3 Str: 11 XL: 3 Next: 39% Magic: 8/8 EV: 10 Int: 16 God: Gold: 31 SH: 0 Dex: 13 Spells: 10/10 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - a scroll of vulnerability Skills: - Level 1.0 Armour - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 2.3 Summonings - Level 1.1 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 40% N/A 6% 1 Slow Hex 12% N/A 17% 1 Sting Conj/Alch 12% 1d3 17% 1 Lesser Beckoning Tloc 6% N/A 26% 2 Searing Ray Conj 6% 2d4 26% 2 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder bites you. * * * LOW HITPOINT WARNING * * * You see here a quokka corpse. The adder attacks as it pursues you! The adder closely misses you. You aren't carrying any potions. You aren't carrying any items that you can evoke. As you read the scroll labelled YSSU MOBBUBAUKHLA, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. The adder closely misses you. x2 As you read the scroll labelled HYGRAEWOIPN, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. The adder bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled XAENUSCH MITA, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. You completely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. Your bite misses the adder. The adder is almost dead. The adder bites you. You die... *####### *,*********,********* #.....####...J.....#.,,*,,,,,, ####.....############.##*,*,,,,,* .................####.##*,*,,,,,, ####.....#######.####.##*,*,,,,,* #.....#######.####.##*,*,*,,,, #############.#.....#,,*,*,,,* #######.#.##...,,,,*,,,* #######@#.###.#,,,,,,,,* #######S#.###.#********* ######.rlg#.###..,,,,,,,,, *#......Krg#.#####********* **.(#####...#.##### *,,*.###.#..#.##### *,*,#.#.#.#.#.##### *,**.#$#.##.#.##### *,**#$.,#*#.#,* You could see an adder, 2 goblins, a kobold, a frilled lizard and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 5 ball pythons (D:1) A bat (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 2 jackals (D:1) 4 kobolds (D:1) 3 quokkas 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | scroll of vulnerability, a +0 robe, a +0 helmet; and the | following spells available to memorise: Summon Small | Mammal, Slow, Sting, Lesser Beckoning, Searing Ray, Summon | Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 152 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 363 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 363 | D:1 | Reached XP level 3. HP: 15/24 MP: 8/8 450 | D:1 | Reached skill level 4 in Spellcasting 814 | D:2 | HP: 1/24 [adder (4)] 816 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, serial_bayou_pond_c D:2: layout_basic, basic_altar, minmay_misc_feat_tiny, minmay_circle_x Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Armour | | 1.0 Stealth | | 3.0 Summonings | | 2.3 Shapeshifting | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 173 Bite || 17 Use: Potion || 1 Scroll || 3 Stab: Sleeping || 2 Armour: Robe || 154 Dodge: Dodged || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 829 | 826 | 3 | 40 | 485 | 2 | 414.5 | Dungeon | 829 | 826 | 3 | 40 | 485 | 2 | 414.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 60 daAuts