Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 8892228832174004996 133 bezhaha the Magician (level 4, 0/30 HPs) Began as a Vampire Wanderer on Nov 28, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (2731 turns). bezhaha the Magician (Vampire Wanderer) Turns: 2731, Time: 00:02:36 Health: 0/30 AC: 4 Str: 8 XL: 4 Next: 94% Magic: 0/9 EV: 10 Int: 20 God: Gold: 134 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold + + . (no shield) rNeg + . . m - +1 robe {rC+} rPois . u - +1 hat rElec + (no cloak) rCorr . (no gloves) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ o - ring of protection from cold HPRegen 0.45/turn q - ring of positive energy MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2, deformed body, electricity resistance, ephemeral shield a: Exsanguinate, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 3 poisoned darts Armour d - a +0 pair of boots (worn) m - a +1 robe of cold resistance (worn) u - a +1 hat (worn) Jewellery o - a ring of protection from cold (left hand) q - a ring of positive energy (right hand) Scrolls b - 2 scrolls of fog e - a scroll of brand weapon {unknown} f - a scroll of butterflies {unknown} g - 6 scrolls of identify {unknown} h - a scroll of torment {unknown} k - a scroll of vulnerability {unknown} s - a scroll of revelation {unknown} v - a scroll of acquirement {unknown} w - a scroll of fear {unknown} Potions i - a potion of might {unknown} j - a potion of cancellation {unknown} l - a potion of mutation n - a potion of curing {unknown} p - 2 potions of brilliance {unknown} r - 2 potions of haste {unknown} t - a potion of enlightenment {unknown} Skills: - Level 1.1 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting - Level 2.1 Conjurations - Level 2.0 Summonings * Level 3.3 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 6% 1 Call Imp Summ 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Tukima's Dance Hex 3% N/A 38% 3 Rending Blade Conj/Frge 7% 2d4 65% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Armour fits poorly on your strangely shaped body. You are resistant to electric shocks. (rElec) A shield forms around you when casting spells or using Invocations. (SH +7) Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, slightly transparent, 60% to hit) The zap hits the orc wizard. You kill the orc wizard! The zap hits the orc priest. The orc priest is almost dead. The orc priest miscasts a cantrip. It was a potion of mutation. You feel extremely strange. You feel insulated. Your body twists and deforms. Ambient excess energy start collecting around you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (almost dead, 75% to hit) The zap hits the orc priest but does no damage. The orc priest is almost dead. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (almost dead, 56% to hit) You throw a poisoned dart. The poisoned dart hits the orc priest. The orc priest is poisoned. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is almost dead. Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (almost dead, poisoned, 56% to hit) You throw a poisoned dart. The poisoned dart hits the orc priest. The orc priest looks even sicker. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.......# #.......### ### ##......... ... ##..########## #.# .†...........# #.# ##..########.# #.# #..########.###.# #...............# #..########.###@# #..# #.# #)# #..# #.# #o# #..# #.# #(# #..# #.# #)# ##..# #.# #†# ....########.# #)# ............ ..# .#..######## You could see an orc priest (very poisoned). Vanquished Creatures An orc wizard (D:3) 3 adders 2 ribbon worms 3 dart slugs 3 orcs (D:3) 7 ball pythons 7 bats 7 endoplasms 3 giant cockroaches 5 goblins (D:1) 3 hobgoblins (D:3) 7 jackals 3 kobolds 3 quokkas 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a +0 pair of boots; and the | following spells available to memorise: Summon Small | Mammal, Shock, Call Imp, Summon Ice Beast, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Shock 172 | D:1 | Reached skill level 1 in Air Magic 176 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 844 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 844 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1748 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 2726 | D:3 | HP: 1/30 [orc priest/divine providence (11)] 2728 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 2728 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2728 | D:3 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 2731 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_rooms, kennysheep_generic_room_2 D:3: layout_basic, moated_statue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 1 2 3 | 3.3 Spellcasting | 3 | 3.5 Dodging | | 1.1 Stealth | | 3.0 Conjurations | | 2.1 Summonings | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | || 24 Bite | 5 | || 5 Throw: Dart | | 2 || 2 Cast: Shock | 78 | 50 || 128 Use: Potion | | 1 || 1 Armour: Robe | 26 | 6 || 32 Dodge: Dodged | 27 | 3 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2729 | 2660 | 69 | 0 | 2343 | 3 | 909.7 | Dungeon | 2729 | 2660 | 69 | 0 | 2343 | 3 | 909.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1289 daAuts D:2: 801 daAuts D:3: 638 daAuts