Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 11114502167832092719 7 bezhaha the Caller (level 1, -1/12 (13) HPs) Began as a Vampire Wanderer on Dec 2, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (248 turns). bezhaha the Caller (Vampire Wanderer) Turns: 248, Time: 00:00:38 HP: -1/12 (13) AC: 3 Str: 8 XL: 1 Next: 83% MP: 2/2 EV: 0 Int: 17 God: Gold: 31 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly, constricted, lightly drained A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls f - a scroll of enchant armour {unknown} g - 2 scrolls of blinking {unknown} Potions b - a potion of attraction e - a potion of lignification {unknown} Skills: - Level 1.5 Stealth + Level 1.2 Spellcasting - Level 4.0 Summonings + Level 2.4 Ice Magic - Level 1.0 Evocations - Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 56% N/A 4% 1 Call Canine Familiar Summ 14% N/A 12% 3 Summon Ice Beast Ice/Summ 12% N/A 17% 3 Frozen Ramparts Ice 18% 1d3 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History You hit the rat. You kill the rat! No target in view! No target in view! Found a beast talisman. You open the door. There is an open door here. There is an open door here. You see here a beast talisman. A rat comes into view. A bat comes into view. A hobgoblin and a ball python come into view. Found a stone staircase leading down. The hobgoblin shouts! A kobold comes into view. It is wielding a +2 dagger of draining. Found a spear. The kobold shouts! The ball python hisses angrily. A rat comes into view. The bat barely misses you. The rat squeaks loudly. x2 You hit the bat. Your bite misses the bat. The bat is moderately wounded. The bat hits you but does no damage. The ball python bites you. The ball python closely misses you. You barely miss the ball python. The bat hits you. The ball python bites you but does no damage. The ball python closely misses you. The hobgoblin hits you. You barely miss the ball python. The bat barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The hobgoblin hits you but does no damage. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The kobold hits you with a +2 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.. ...###....###.# #... ..# ##.####### #... ..# ##.# #.## ## #.. #.###..# #.## #).##..####.##..## ##.# ........#...##########'# .......b..#.#......%.... ......r...#.#........... .....rS@###............. ......gK# #.############ ..>...... #.# .........#..# ........#..## #..##..##.# ##. ... ..# # ######## You could see a hobgoblin, a bat, a ball python, a kobold and 2 rats. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | potion of attraction, a +0 robe, a +0 pair of gloves; and | the following spells available to memorise: Summon Small | Mammal, Freeze, Call Canine Familiar, Summon Ice Beast, | Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Freeze 248 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, st_stairs_5 Action || total ---------------------------++------- Melee: Dagger || 21 Bite || 2 Cast: Freeze || 4 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 0 | 180 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 0 | 180 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 248 daAuts