bezhaha Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (15, -9, D:1) a hobgoblin corpse (skeletalised by now) (16, -9, D:1) a ball python corpse (skeletalised by now) (19, -12, D:1) 3 stones (20, -16, D:1) 9 stones (24, -7, D:1) 5 stones (33, -27, D:1) a +0 whip (38, -14, D:1) a +0 dagger (44, 5, D:1) a +0 hand axe (45, -10, D:1) a +0 whip 5 stones a kobold skeleton (47, -32, D:1) a +0 dagger (49, -25, D:1) a +0 club a goblin skeleton (57, -12, D:1) a hobgoblin corpse (skeletalised by now) (59, 4, D:1) a flux talisman Level 2 of the Dungeon [Shop] Imametul's Assorted Antiques a +0 hand axe (84 gold) a potion of attraction (84 gold) a +0 robe (19 gold) a +0 dagger (56 gold) a scroll of identify (56 gold) a potion of curing (84 gold) a potion of curing (84 gold) an orb of energy (448 gold) the +1 plate armour of Zaomo Cumamo {rElec Int-3 SInv} (1117 gold) rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. a +0 hand axe (84 gold) (0, 0, D:2) a +0 hand axe (2, -3, D:2) a +0 scale mail (4, -2, D:2) a +0 club (4, 37, D:2) a +0 sling (5, 13, D:2) a quokka corpse (skeletalised by now) (5, 32, D:2) a hobgoblin corpse (skeletalised by now) (6, -8, D:2) a +0 quarterstaff (12, -4, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (13, 1, D:2) a +0 club a goblin skeleton (24, 0, D:2) 3 stones (26, 6, D:2) a hobgoblin skeleton (27, 5, D:2) a +0 dagger a goblin skeleton (29, -5, D:2) a +0 dagger (30, 2, D:2) 5 poisoned darts (32, 24, D:2) a bat skeleton (39, 3, D:2) a +0 leather armour (40, 3, D:2) a +0 leather armour Level 3 of the Dungeon (1, 36, D:3) a +0 dagger (4, 7, D:3) a +0 short sword (11, 35, D:3) a rat corpse (skeletalised by now) (12, 22, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 23, D:3) an adder corpse (skeletalised by now) (20, 20, D:3) an orb of guile (22, -2, D:3) a bat corpse (24, 42, D:3) 7 stones (28, -8, D:3) a +0 short sword (34, -4, D:3) a +0 robe