bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, 17, D:1) 7 stones (8, 4, D:1) a hobgoblin skeleton (8, 5, D:1) 2 poisoned darts (10, -13, D:1) a quokka corpse (skeletalised by now) (12, 2, D:1) a +0 dagger (13, 11, D:1) a +0 whip (14, -7, D:1) a ball python corpse (skeletalised by now) (14, -5, D:1) a hobgoblin corpse (skeletalised by now) (16, -10, D:1) a ball python corpse (skeletalised by now) (17, 6, D:1) a +0 dagger (19, 9, D:1) a staff of alchemy (19, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 9, D:1) a +0 club (22, -3, D:1) 4 stones (27, 5, D:1) a quokka skeleton (28, 15, D:1) a +0 dagger (37, -18, D:1) a +0 helmet (38, -2, D:1) a quokka corpse (skeletalised by now) (45, -14, D:1) a rat corpse (skeletalised by now) (47, -10, D:1) a rat corpse (skeletalised by now) (47, 15, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (8, -6, D:2) a +0 club (10, -20, D:2) a bat skeleton (17, -13, D:2) 5 stones an adder skeleton (27, 20, D:2) a hobgoblin corpse (skeletalised by now) (28, -13, D:2) a +0 cloak (34, 3, D:2) a +0 dagger (36, 13, D:2) a +0 mace (38, 3, D:2) 6 stones (41, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -16, D:2) a +0 dagger (48, 21, D:2) a quokka corpse (skeletalised by now) (57, -3, D:2) a +0 club (58, -3, D:2) a +0 club a +6 ring of dexterity a hobgoblin corpse (skeletalised by now) (59, 0, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (13, 6, D:3) 4 stones (16, 45, D:3) a bat corpse (skeletalised by now) (17, 21, D:3) a ring of wizardry (19, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 10, D:3) an inkwell talisman (20, 35, D:3) a +0 mace (23, 23, D:3) 6 boomerangs (27, 39, D:3) a +0 robe (28, 27, D:3) a +0 ring mail (30, 3, D:3) a +0 morningstar (30, 6, D:3) an adder corpse (skeletalised by now) (30, 7, D:3) a quokka corpse (skeletalised by now) (30, 13, D:3) a +0 trident (31, 5, D:3) a bat corpse (skeletalised by now) (33, 30, D:3) a jackal skeleton a jackal skeleton (39, -4, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (41, 30, D:3) a +0 short sword (42, -5, D:3) a +0 whip a kobold corpse (skeletalised by now) (42, 30, D:3) a +0 club a +0 club a +0 chain mail a +0 club a +0 ring mail an orc skeleton (45, -5, D:3) 6 poisoned darts (49, 3, D:3) 5 stones Level 4 of the Dungeon (10, 36, D:4) a +0 quarterstaff (11, 8, D:4) a hound skeleton a water moccasin skeleton (12, 9, D:4) the ring of the Townfolk {rC- Wiz Int+5 Dex+5} [ring of wizardry] rC-: It makes you vulnerable to cold. Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). (12, 21, D:4) a hobgoblin skeleton a quokka skeleton (14, 21, D:4) a +0 flail a +0 leather armour (14, 22, D:4) a +0 hand axe an orc skeleton (15, 21, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc skeleton (20, 3, D:4) a +0 robe (37, 32, D:4) a +2 cloak (39, -2, D:4) a staff of cold (41, 30, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour a wand of paralysis (10) (0, 1, D:5) a +0 club a +0 dagger a +0 leather armour a gnoll corpse (1, 1, D:5) a +0 whip a +0 ring mail (3, -1, D:5) a +0 halberd a gnoll corpse (3, 1, D:5) an adder corpse (8, -2, D:5) a +0 hand axe (8, 2, D:5) a +0 leather armour (17, 2, D:5) a +6 ring of dexterity (17, 23, D:5) a +0 chain mail (19, 12, D:5) a +0 short sword (27, 11, D:5) a +0 robe (27, 18, D:5) an adder corpse (31, -5, D:5) a +0 sling