Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (webtiles) character file. Game seed: 15814909090507049147 3 bezhaha the Slasher (level 1, -4/16 HPs) Began as a Coglin Gladiator on Apr 14, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (212 turns). bezhaha the Slasher (Coglin Gladiator) Turns: 212, Time: 00:00:11 Health: -4/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 7 God: Gold: 25 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Marzanna} rCold . . . f - +0 dagger {Miranda} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Marzanna} f - a +0 dagger (offhand) {Miranda} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of poison {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A ball python is nearby! The ball python closely misses you. The ball python bites you. A ball python is nearby! You closely miss the ball python with your +0 dagger. You slash the ball python with your +0 long sword! You kill the ball python! Found a glaive. No target in view! An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 flail. The endoplasm quivers. The gnoll shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! You hit the endoplasm but do no damage. You hit the endoplasm with your +0 long sword. The endoplasm freezes you. You are frozen. You barely miss the endoplasm with your +0 dagger. The endoplasm is heavily wounded. You barely miss the endoplasm with your +0 long sword. The endoplasm freezes you. You are frozen. There are monsters nearby! You hit the endoplasm with your +0 dagger. The endoplasm is severely wounded. You hit the endoplasm with your +0 long sword. You kill the endoplasm! The gnoll hits you with a +0 flail. A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You hit the gnoll with your +0 long sword. The gnoll is moderately wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ##..) #.# #....###.####### #..............# #..............# #............### #............... .####............... .................... .......@....########### .......j....##......... .####.......##.....# .........##.....## # ...#.# ....##.......#....# ##...#.##.... #.......#....# #......####...........#....# #.....................#....# #.....................#....# You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 212 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, minmay_misc_feat_room Action || total ---------------------------++------- Melee: Dagger || 11 Long sword || 10 Armour: Leather armour || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 172 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 172 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts