bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) 3 stones (5, -7, D:1) a +0 mace (5, 33, D:1) a hobgoblin corpse (skeletalised by now) (6, 31, D:1) a +2 whip of freezing a gnoll corpse (skeletalised by now) (16, 19, D:1) a +0 short sword (17, -8, D:1) a rat skeleton (18, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -1, D:1) a +0 dagger (19, 15, D:1) a rat corpse (skeletalised by now) (30, 9, D:1) a +0 club a goblin skeleton (31, -8, D:1) a ball python corpse (skeletalised by now) (32, 9, D:1) a hobgoblin skeleton (37, 13, D:1) a +0 club a goblin skeleton (38, -22, D:1) a +0 ring mail (39, -1, D:1) a +0 spear (39, 34, D:1) 6 stones (45, -22, D:1) a bat corpse (skeletalised by now) (54, 33, D:1) a +0 ring mail (58, 3, D:1) a jackal skeleton a jackal skeleton (58, 4, D:1) a jackal corpse (skeletalised by now) (58, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (3, 10, D:2) a ball python corpse (skeletalised by now) (11, 6, D:2) a bat skeleton (12, 2, D:2) a +0 falchion (13, -15, D:2) 8 stones (17, 1, D:2) a +0 hammer (18, 0, D:2) a +0 hammer of protection (19, 1, D:2) a +0 hammer (20, 0, D:2) a +0 hammer (21, 0, D:2) a +0 hammer (22, -1, D:2) a +0 hammer (24, -2, D:2) a +0 hammer (24, -1, D:2) a +0 hammer (24, 0, D:2) a +0 hammer (25, -2, D:2) a +0 hammer (25, -1, D:2) a +0 hammer (25, 0, D:2) a +0 hammer (26, -12, D:2) a frilled lizard corpse (skeletalised by now) (26, -2, D:2) a +3 hammer (26, -1, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (31, 6, D:2) a +0 robe (34, -11, D:2) a +0 arbalest (40, 0, D:2) a +0 long sword (45, 0, D:2) a ball python skeleton (55, 16, D:2) a +0 spear (56, -24, D:2) a +0 club (58, -23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -46, D:3) a +0 club (6, -30, D:3) a river rat skeleton (7, -30, D:3) a rat skeleton (13, -43, D:3) an adder skeleton an adder skeleton (13, -19, D:3) an adder skeleton (19, -47, D:3) an adder corpse (skeletalised by now) (22, -36, D:3) a jackal skeleton (22, -35, D:3) a +0 short sword a jackal skeleton a jackal skeleton (29, -4, D:3) a +0 mace a +0 club a +0 falchion an orc skeleton an orc skeleton (34, -4, D:3) a +0 dagger a +0 robe an orc skeleton (38, -38, D:3) a +0 leather armour (38, 3, D:3) a +0 mace (43, -39, D:3) 3 stones (47, -28, D:3) a +0 dagger (47, -26, D:3) 3 stones (47, 2, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 short sword a +0 leather armour a +0 club an orc corpse (skeletalised by now) (47, 3, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (56, -28, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (1, -28, D:4) a +0 flail (6, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -9, D:4) 6 stones (8, -25, D:4) a +0 dagger (10, -26, D:4) a +0 whip (28, 4, D:4) a +0 buckler (31, -37, D:4) a +0 long sword a +0 leather armour 2 boomerangs (31, -34, D:4) a +0 hand axe (32, -37, D:4) a +0 dagger 5 stones a +0 ring mail 3 boomerangs a +0 morningstar a +0 whip an orc skeleton an orc skeleton (32, -24, D:4) a +0 dagger a goblin skeleton (33, -38, D:4) a +0 ring mail a +0 short sword an orc skeleton (41, -2, D:4) a +0 mace (43, -30, D:4) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Zysab's General Store a wand of paralysis (9) (unknown) (259 gold) a potion of enlightenment (unknown) (60 gold) the +3 rapier of Slow Death {holy, rElec rC+ Str+2 SInv} (651 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a tin of tremorstones (2/2) (480 gold) a lightning rod (4/4) (480 gold) a phantom mirror (480 gold) a +0 plate armour (216 gold) a wand of flame (3) (unknown) (25 gold) a +0 buckler (54 gold) [Shop] Qainep's Distillery a potion of ambrosia (unknown) (88 gold) a potion of resistance (110 gold) a potion of might (44 gold) a potion of berserk rage (unknown) (55 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) [Shop] Bomum's Weapon Shoppe a +3 scimitar of distortion (384 gold) 7 stones (8 gold) 7 stones (8 gold) 6 stones (7 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) the +12 orcbow of Tumult {flame, rPois} (940 gold) rPois: It protects you from poison. a +0 falchion (36 gold) a +0 sling (18 gold) (0, 0, D:5) 4 poisoned darts (3, -36, D:5) a +0 leather armour (7, -34, D:5) a +0 giant club an ogre corpse (skeletalised by now) (10, -15, D:5) a +0 giant club an ogre skeleton (16, 13, D:5) 7 stones (22, -30, D:5) a +0 robe (28, -5, D:5) an adder corpse (skeletalised by now) (33, -32, D:5) a +0 spear (36, -3, D:5) a hound skeleton (42, -22, D:5) a +0 shortbow 4 stones a centaur skeleton (43, -36, D:5) the +10 short sword of Upheaval {heavy, rElec Will+ Dex-4 Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (43, -26, D:5) a +0 club a +0 leather armour (44, -21, D:5) a +0 leather armour (45, -26, D:5) a +0 leather armour (45, -25, D:5) a +0 dagger a +0 robe an orc skeleton Level 6 of the Dungeon [Shop] Maucir's Weapon Shop a +0 sling (22 gold) a +0 falchion (45 gold) a +0 flail (52 gold) 8 stones (12 gold) a +0 short sword of venom (84 gold) a +0 rapier of draining (178 gold) a +3 heavy partisan (444 gold) [Shop] Abruseal's Elemental Accessories a +2 arbalest of freezing (280 gold) a +4 ring of protection (unknown) (396 gold) a staff of air (275 gold) the Secrets of the Pyre (242 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Plasma Beam Fire/Air 6 (2, 17, D:6) an iguana skeleton (4, 11, D:6) a +0 leather armour (4, 36, D:6) a +0 giant spiked club (4, 38, D:6) a +0 ring mail (6, 37, D:6) a +0 whip 5 stones a kobold corpse (skeletalised by now) (7, 37, D:6) a +0 short sword 5 stones a kobold skeleton (7, 40, D:6) a +0 rapier (9, 8, D:6) a +0 rapier a +2 leather armour of willpower (15, -6, D:6) a +0 scythe a +0 robe (22, 21, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (23, 21, D:6) a +0 dagger (25, 45, D:6) a +0 giant club (27, 34, D:6) a +0 ring mail (30, 29, D:6) a hound skeleton (38, 30, D:6) a +0 whip (39, 11, D:6) a bullfrog skeleton (39, 17, D:6) a +0 spear (41, 11, D:6) a +0 hand axe (44, 21, D:6) a +0 spear (44, 22, D:6) a human corpse (skeletalised by now) (45, 20, D:6) a +3 scimitar of flaming +0 steam dragon scales (46, 24, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (5, 16, D:7) a +2 mace a +4 dire flail a +0 robe (5, 17, D:7) a +0 robe (9, 20, D:7) a +4 short sword a +3 short sword of freezing a +3 quarterstaff of chaos a +0 spear of venom a +1 dagger (10, 21, D:7) a +0 robe (13, -13, D:7) a scarab talisman (13, 22, D:7) a +4 dire flail of freezing a +0 robe (14, -11, D:7) a +0 cloak (15, 3, D:7) a +0 pair of gloves (16, 21, D:7) a +0 scimitar a +0 robe (19, 3, D:7) a +0 dagger (22, 28, D:7) a +0 spear a gnoll skeleton (23, 28, D:7) a +0 spear a +0 scale mail a +0 buckler (24, -8, D:7) a bullfrog corpse (skeletalised by now) (25, 28, D:7) a +0 club a gnoll skeleton (25, 29, D:7) a +0 flail a gnoll skeleton (34, 32, D:7) 3 stones (37, -8, D:7) 2 poisoned darts a +0 short sword (37, -5, D:7) a +0 short sword (37, -3, D:7) an iguana skeleton (38, -6, D:7) a +0 whip (47, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 stones (8, -9, D:8) a +0 flail (9, 17, D:8) 3 potions of mutation (16, 6, D:8) the +6 sling of Refumm {drain, ^Contam rN++ Int+4 SInv} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (16, 7, D:8) a scroll of summoning (17, 1, D:8) a +0 chain mail the Ecumenical Temple