bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -4, D:1) a hobgoblin corpse (skeletalised by now) (7, -1, D:1) a ball python corpse (skeletalised by now) (9, -20, D:1) a bat skeleton (9, -3, D:1) a rat corpse (skeletalised by now) (12, 16, D:1) a +0 pair of gloves (13, -16, D:1) a bat skeleton (13, 18, D:1) a +0 ring mail (14, 30, D:1) a ball python corpse (skeletalised by now) (16, 17, D:1) a ball python skeleton (19, 28, D:1) a +0 ring mail (30, -12, D:1) 6 stones (34, -8, D:1) a jackal skeleton a jackal skeleton (46, -17, D:1) a frilled lizard skeleton (56, -13, D:1) an inkwell talisman Level 2 of the Dungeon [Shop] Otiygiw's Antique Armour Shop a +2 leather armour of cold resistance (532 gold) a +0 robe (25 gold) a +0 scale mail of fire resistance (308 gold) the +3 ring mail of Rationality {Int+3} (904 gold) Int+3: It affects your intelligence (+3). a +0 chain mail (168 gold) a +1 ring mail of cold resistance (448 gold) a +2 robe (361 gold) a +0 robe (25 gold) the +0 leather armour of Duck's Teeth {Fly rN+} (428 gold) Fly: It grants you flight. rN+: It protects you from negative energy. (0, 0, D:2) a +0 short sword (9, 9, D:2) a +3 dagger of holy wrath (18, 2, D:2) a +0 pair of boots (19, 5, D:2) a +0 spear (21, 14, D:2) a +0 club a +0 sling (21, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -8, D:2) a +0 club (28, -28, D:2) a rat corpse (skeletalised by now) (31, 3, D:2) a ball python skeleton (32, -31, D:2) a +0 pair of gloves (32, 3, D:2) a quokka skeleton (38, -28, D:2) a +0 spear (42, -15, D:2) a +0 leather armour (46, -5, D:2) a hobgoblin skeleton (53, -17, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Solorch" {Fly rElec} (3150 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. the +3 whip of Disgust {flame, *Rage rCorr Str+2 Int+2} (3840 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). the ring "Dit Qun" {rF+ rC- Str+3 Slay-2 SInv Stlth+ Fire} (3690 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +7 sling of the Hall of Blades {drain, rElec Dex+4} (6010 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (3, 0, D:3) a +0 club an orc corpse (5, -1, D:3) a +0 dagger an orc corpse (5, 0, D:3) a +0 chain mail a +0 flail an adder corpse an orc skeleton (11, 11, D:3) a +0 leather armour (12, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, 11, D:3) a +0 robe (22, 31, D:3) a +0 pair of boots (24, 3, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (24, 36, D:3) a +0 club (30, 29, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe (0, 1, D:4) a +0 club (0, 3, D:4) a +0 short sword 2 boomerangs an orc corpse (5, 9, D:4) a +0 leather armour