bezhaha Level 1 of the Dungeon [Shop] Diran's Antique Weapon Shop a +0 arbalest (120 gold) a +0 broad axe (144 gold) a +0 war axe (56 gold) a +0 war axe (56 gold) a +0 whip (40 gold) a +2 sling of freezing (235 gold) a +0 long sword (56 gold) a +0 dagger (32 gold) the +8 flail of Cocytus {heavy, rElec Int+3 Dex+3 SInv} (1233 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (2, 21, D:1) a +0 club a goblin skeleton (3, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 12, D:1) a +0 short sword a stone a kobold skeleton (6, 13, D:1) a +0 dagger a kobold skeleton (9, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 0, D:1) a ball python skeleton (12, 3, D:1) a ball python skeleton (12, 4, D:1) a bat skeleton (13, 4, D:1) a +0 whip (13, 31, D:1) a +0 club a goblin skeleton (17, 33, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (30, -6, D:1) a ball python skeleton (30, 21, D:1) a +0 chain mail (31, -6, D:1) a hobgoblin skeleton (34, -13, D:1) a +0 leather armour (38, 29, D:1) a hobgoblin skeleton (39, 0, D:1) a rat skeleton (43, 25, D:1) 2 poisoned darts Level 2 of the Dungeon [Shop] Myuzemoh's Weapon Shoppe a +0 spear (33 gold) a +0 trident (38 gold) 6 stones (6 gold) 7 stones (7 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) 4 stones (4 gold) a +0 sling (16 gold) (5, 2, D:2) a +0 robe (22, -7, D:2) a +0 hammer (34, 19, D:2) a scroll of teleportation (39, 8, D:2) a +0 rapier (40, 22, D:2) a quokka corpse (44, -17, D:2) a +0 club (45, 14, D:2) a +0 robe (48, -14, D:2) a quokka skeleton