bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (12, 20, D:1) a +0 dagger (15, -7, D:1) a +0 club (17, -18, D:1) a jackal skeleton (18, 4, D:1) a +0 dagger a goblin skeleton (19, 5, D:1) a quokka skeleton (28, 18, D:1) a +0 dagger (29, 10, D:1) a +0 hand axe (40, 12, D:1) a rat skeleton (41, 13, D:1) a +0 whip (43, -25, D:1) a +0 dagger a kobold skeleton (43, -11, D:1) a +0 dagger a +0 dagger a goblin skeleton (44, -11, D:1) a +0 dagger 5 stones (45, -26, D:1) a +0 dagger a kobold skeleton (49, -15, D:1) a bat skeleton (56, -34, D:1) a +0 dagger (56, 0, D:1) 7 stones (57, -36, D:1) 2 stones Level 2 of the Dungeon [Shop] Vamif's Antique Weapon Shoppe a +0 falchion (63 gold) the +12 glaive of Prune {freeze, Prune} (1785 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 dagger (42 gold) a +0 great mace (210 gold) a +0 club (10 gold) a +0 dagger (42 gold) a +2 rapier of electrocution (539 gold) a +0 flail (73 gold) (0, 0, D:2) a +0 whip (2, -7, D:2) 4 boomerangs (9, -1, D:2) a +0 short sword of protection (17, -3, D:2) a +0 leather armour (25, 32, D:2) a +0 hand axe (26, -10, D:2) an adder corpse (skeletalised by now) (27, -10, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (37, 14, D:2) a +2 cloak (38, 0, D:2) a hobgoblin skeleton Level 3 of the Dungeon