bgiannan Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 1, D:1) a +0 hunting sling (9, 13, D:1) a +0 dagger (24, 23, D:1) a +0 dagger (27, 16, D:1) 25 sling bullets (27, 31, D:1) 17 sling bullets (28, 41, D:1) 24 bolts (30, 2, D:1) a +0 club (51, 3, D:1) a +0 dagger (55, 11, D:1) a +0 club Level 2 of the Dungeon [Shop] Vetamiecw's Jewellery Shop an amulet of reflection (360 gold) the ring "Vuppui Raer" {rN+ rCorr Int+5 Slay-4 SInv} (366 gold) [ring of positive energy] Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Dykkeir" {+Blink rElec rC- rN+ SInv} (398 gold) [ring of see invisible] rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. a ring of magical power (240 gold) a +6 ring of strength (702 gold) a ring of fire (300 gold) an amulet of the acrobat (360 gold) a ring of magical power (240 gold) a ring of poison resistance (240 gold) an amulet of guardian spirit (360 gold) a +6 ring of dexterity (702 gold) a ring of flight (210 gold) a ring of protection from cold (300 gold) a +4 ring of protection (432 gold) a +6 ring of strength (702 gold) (0, 0, D:2) a +0 great sword (7, -37, D:2) a +0 club (13, -21, D:2) a +0 club (13, -7, D:2) a +0 club (14, -23, D:2) a +0 club (16, -27, D:2) 19 arrows (18, -19, D:2) 23 arrows (21, 2, D:2) a +0 great mace (26, -2, D:2) a +0 whip (34, -14, D:2) a +0 leather armour (40, 5, D:2) a +0 hunting sling (41, -4, D:2) 5 large rocks {!d} (43, 4, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Ganaryeq's Magic Scroll Boutique a scroll of blinking (97 gold) a scroll of enchant armour (97 gold) a scroll of acquirement (676 gold) a scroll of summoning (123 gold) a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (1, 53, D:3) a +0 rapier (12, 45, D:3) a +0 scale mail (20, 44, D:3) a +0 leather armour (30, 26, D:3) a +0 club a +0 chain mail (32, 9, D:3) a +0 ring mail (35, 13, D:3) a +0 club (39, 34, D:3) a +2 mace of venom (40, 31, D:3) a +3 quarterstaff of chaos Level 4 of the Dungeon (0, 0, D:4) a scroll of noise {!r} (3, -12, D:4) a +0 dagger (9, -4, D:4) 21 arrows (15, -27, D:4) a +0 dagger (16, -11, D:4) a potion of degeneration {!q} (19, -18, D:4) a +0 short sword (22, -26, D:4) a +0 robe (32, -18, D:4) a +0 leather armour (37, -13, D:4) a +0 dagger (45, -14, D:4) a +0 giant spiked club (48, -5, D:4) a +0 falchion (49, -5, D:4) a +0 dagger a +0 hand axe (50, -5, D:4) a +0 hand axe a +0 leather armour (50, -4, D:4) a +0 morningstar a +0 scale mail (52, 3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Alaeq's Antique Weapon Shop a +0 glaive (149 gold) a +0 falchion (69 gold) a +0 club (23 gold) a +2 fustibalus of flaming (897 gold) a +0 hand crossbow of flaming (190 gold) a +0 dagger of draining (128 gold) a +5 dagger of venom (676 gold) a +0 hunting sling (34 gold) a +1 trident of freezing (305 gold) the +9 great mace "Saudunem" {protect, *Rage Str+4} (1520 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 falchion (69 gold) a +0 mace (69 gold) (1, 0, D:5) a +0 whip a +0 club a +0 flail (3, 0, D:5) a +0 whip 14 poisoned darts (7, -25, D:5) 24 bolts (8, -13, D:5) a scarf of shadows (15, 16, D:5) a +0 halberd (16, 15, D:5) a +0 flail a +0 club a +0 robe (16, 16, D:5) a +0 halberd (17, 16, D:5) a +3 spear (29, -22, D:5) a +0 flail a +0 leather armour a +0 whip a +0 hand axe a +2 dagger of venom a +0 robe (29, -1, D:5) 20 arrows (48, 6, D:5) a +0 club (52, 7, D:5) a +0 trident (57, -40, D:5) the +7 spear of Beogh's Displeasure {spect, Str+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (8, 16, D:6) 22 bolts (9, 20, D:6) a +0 giant spiked club (16, 28, D:6) a +0 club (27, 23, D:6) a +0 shortbow 21 arrows (28, 17, D:6) a +0 spear (28, 18, D:6) a +0 halberd (29, 17, D:6) a +0 whip (50, 35, D:6) a +0 spear (52, -1, D:6) a rat corpse (52, 1, D:6) a rat corpse a giant cockroach corpse (53, -1, D:6) a worm corpse a giant cockroach corpse Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (0, 11, D:7) a potion of ambrosia (1, 2, D:7) a stone (3, 5, D:7) a scorpion corpse (3, 6, D:7) a +0 flail (still there?) a +0 ring mail (still there?) (10, 12, D:7) a wand of iceblast (4) (23, 21, D:7) 2 potions of resistance (25, 10, D:7) a stone (26, 11, D:7) a stone (27, 12, D:7) a stone (28, 13, D:7) a stone (28, 14, D:7) 20 gold pieces (32, 15, D:7) a +0 giant spiked club (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 leather armour (0, 1, D:8) a +0 club a +0 spear (1, 1, D:8) a +0 halberd a +0 halberd the Ecumenical Temple Level 1 of the Abyss (1, 6, Abyss:1) 22 stones (3, -3, Abyss:1) a +0 ring mail (3, -1, Abyss:1) a +0 plate armour (6, 1, Abyss:1) a +0 scale mail (14, -5, Abyss:1) 21 gold pieces