bgiannan Level 1 of the Dungeon [Shop] Saeli's Antique Weapon Boutique a +0 club (22 gold) a +0 mace (66 gold) a +0 dagger (44 gold) a +3 short sword of electrocution (539 gold) a +0 long sword (77 gold) a +0 short sword (66 gold) a +0 quarterstaff (88 gold) the +5 morningstar of Dalyolyu {vamp, rElec rCorr} (1245 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 long sword (77 gold) a +0 whip (55 gold) a +0 great sword (143 gold) a +0 hunting sling (33 gold) a +0 vorpal trident (158 gold) a +5 long sword of holy wrath (732 gold) [Shop] Itiokeb's Armour Shoppe a +0 pair of boots (58 gold) a +0 buckler (58 gold) a +0 cloak (58 gold) a +0 pair of boots (58 gold) a +2 leather armour of fire resistance (247 gold) a +0 leather armour (26 gold) a +2 chain mail of cold resistance (279 gold) a +0 ring mail (52 gold) (0, 0, D:1) a +0 short sword (8, -18, D:1) 17 arrows (12, 8, D:1) a +0 club (20, 21, D:1) a +0 club (24, 16, D:1) a +0 dagger (31, -4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (1, 5, D:2) a +0 whip (2, 15, D:2) 17 sling bullets (5, 36, D:2) a +0 whip (6, -1, D:2) a +0 whip (12, -5, D:2) 28 arrows (36, -10, D:2) a +0 mace (45, 21, D:2) 26 bolts Level 3 of the Dungeon (0, 0, D:3) 15 bolts (1, 18, D:3) a +0 trident (6, -1, D:3) a +0 dagger (23, -11, D:3) a +0 robe (45, 9, D:3) a +0 whip a +0 dagger a +0 robe (47, 8, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail a +0 short sword a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour (5, -20, D:4) a +0 leather armour (13, 20, D:4) the +4 long sword of Superiority {venom, rC++ Str-3} It poisons the flesh of those it strikes. Str: It affects your strength (-3). rC: It greatly protects you from cold. (21, -4, D:4) a +0 dagger a +0 scale mail (36, 7, D:4) a +0 ring mail (38, 29, D:4) a +0 leather armour (42, 14, D:4) a +0 war axe a +0 buckler (49, 11, D:4) the +2 robe "Tib Odull" {+Inv Will- rCorr Int+8} Int: It affects your intelligence (+8). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Level 5 of the Dungeon (0, 0, D:5) a potion of attraction (5, 27, D:5) a +0 giant spiked club (16, 32, D:5) a +0 flail (16, 55, D:5) a +0 dagger (17, 13, D:5) a +0 ring mail (17, 32, D:5) a +0 club a +0 whip a +0 flail a +0 trident a +0 ring mail (24, 43, D:5) a +3 short sword a +0 chain mail (27, 16, D:5) a +0 mace (34, 8, D:5) a +0 scale mail (49, 11, D:5) a +0 robe (50, 43, D:5) 21 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 dagger (0, 1, D:6) a +0 robe a +0 dagger (0, 8, D:6) a +0 short sword (1, 0, D:6) a +0 war axe (1, 15, D:6) a +0 rapier (2, 14, D:6) a +0 trident a +0 leather armour (2, 16, D:6) a +0 war axe a +0 chain mail (3, 17, D:6) a +1 vorpal war axe +0 swamp dragon scales (7, -14, D:6) 16 arrows a +0 shortbow (7, -1, D:6) a +0 club (12, -20, D:6) a +0 spear (12, -4, D:6) a +0 robe a +0 dagger (13, 3, D:6) a +0 war axe (23, 8, D:6) a staff of fire {rF+} a +0 robe a +0 scythe (25, 6, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (27, 4, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 short sword a +0 plate armour a +0 short sword (58, 31, D:6) a +0 hunting sling Level 7 of the Dungeon (3, -2, D:7) 26 sling bullets (9, -3, D:7) a +3 leather armour (14, -5, D:7) a scroll of noise {!r} (16, 4, D:7) a +0 hand crossbow (21, -9, D:7) an amulet of reflection (21, 2, D:7) a +0 robe a +2 whip of freezing (33, 12, D:7) a +0 spear (34, 13, D:7) a +0 spear (34, 14, D:7) a +0 club a +0 leather armour (35, 13, D:7) a +0 vampiric whip {!w} a +0 chain mail a +0 spear (35, 14, D:7) a +0 club (36, -5, D:7) a +0 hand axe a +0 animal skin (41, -12, D:7) a +0 club (43, -11, D:7) a +0 club a +0 leather armour a +0 club (43, -10, D:7) a +0 mace a +0 dagger a +0 robe (44, -2, D:7) a +0 hand axe a +0 scale mail (46, 8, D:7) a +0 dagger (48, 28, D:7) a +3 chain mail (54, -21, D:7) 12 arrows (54, 3, D:7) 9 arrows (55, -22, D:7) a +0 shortbow 23 arrows (65, 32, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Icich's Distillery a potion of invisibility (120 gold) a potion of haste (150 gold) a potion of might (60 gold) a potion of flight (45 gold) a potion of attraction (45 gold) a potion of degeneration (15 gold) a potion of degeneration (15 gold) a potion of flight (45 gold) a potion of might (60 gold) [Shop] Otoyduak's Armour Shop a +2 plate armour of cold resistance (440 gold) a +2 robe (139 gold) a +0 cloak (49 gold) a +2 leather armour of willpower (209 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +1 cloak (126 gold) a +0 scale mail (44 gold) a +0 chain mail of poison resistance (93 gold) [Shop] Iseny's Distillery a potion of haste (110 gold) a potion of degeneration (11 gold) 2 potions of curing (66 gold) a potion of attraction (33 gold) a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of haste (110 gold) (0, 0, D:8) a +0 club a +0 club a +0 chain mail (1, 0, D:8) a +0 dagger a +0 robe a potion of degeneration {!q} (1, 1, D:8) a +0 dagger a +0 robe a +0 club (7, 8, D:8) a scroll of vulnerability {!r!r} a +2 trident a +0 robe (8, 6, D:8) a +4 dire flail a +0 robe a +5 falchion a +0 robe (31, -7, D:8) a +0 short sword (33, -27, D:8) a scroll of noise {!r} (33, -13, D:8) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (33, -9, D:8) a +0 dagger (34, -10, D:8) a +0 leather armour a +0 morningstar (36, -7, D:8) a +0 pair of boots (36, 5, D:8) a -1 war axe a -1 long sword a -2 short sword a -3 eveningstar (38, 4, D:8) an adder corpse (skeletalised by now) (41, 3, D:8) an adder corpse (skeletalised by now) (41, 5, D:8) a bat corpse (skeletalised by now) (45, -14, D:8) a +0 flail (47, -10, D:8) a +0 club a +0 whip a +0 robe (49, -14, D:8) a +1 vorpal flail a +0 flail (49, -12, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a poisoned dart (0, 2, D:9) a potion of lignification (1, 0, D:9) a poisoned dart (4, 0, D:9) a killer bee corpse (5, -1, D:9) a +0 hand axe a +0 robe a yak corpse (skeletalised by now) (5, 2, D:9) a poisoned dart (6, -2, D:9) a +4 long sword (still there?) a +0 robe (still there?) (6, -1, D:9) a +0 flail (still there?) a +0 robe (still there?) a yak corpse (skeletalised by now) (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog corpse (1, -1, Lair:1) a blink frog corpse (1, 0, Lair:1) a blink frog corpse (3, -5, Lair:1) a poisoned dart (4, 5, Lair:1) 2 poisoned darts (6, -3, Lair:1) the +1 pair of boots of Midsummer {Will+ MP+9 Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). MP: It affects your magic capacity (+9). Will: It increases your willpower. (6, -2, Lair:1) 20 gold pieces (7, -7, Lair:1) a cane toad corpse (7, -2, Lair:1) a scroll of teleportation (8, -3, Lair:1) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (8, -2, Lair:1) a wand of mindburst (13) (12, -15, Lair:1) a +0 hand axe (19, -8, Lair:1) a +1 vorpal halberd (21, -12, Lair:1) a yak corpse (22, -13, Lair:1) a yak corpse