bgiannan Level 1 of the Dungeon [Shop] Plog's Armour Shoppe a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 helmet (54 gold) a +0 pair of gloves (54 gold) the +3 kite shield of the Hall of Blades {rElec rC+ Dex-4} (385 gold) Dex: It affects your dexterity (-4). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) (0, 0, D:1) a +0 whip (26, -36, D:1) a +0 dagger (31, -40, D:1) a +0 dagger (37, -50, D:1) a +0 robe (38, -44, D:1) a +0 dagger (40, -63, D:1) a +0 flail (42, -4, D:1) a +0 whip a +0 short sword (49, -12, D:1) a +0 mace Level 2 of the Dungeon [Shop] Binnusem's Antique Weapon Emporium a +0 flail (91 gold) a +0 quarterstaff (104 gold) a +3 morningstar of protection (566 gold) a +0 longbow (117 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 spear (78 gold) the +7 spear of Zin's Benevolence {vorpal, *Corrode rPois Str+3 SInv} (1445 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. [Shop] Tassis's General Store 4 large rocks (30 gold) a scroll of blinking (82 gold) a +0 great sword (71 gold) 3 scrolls of identify (66 gold) the ring "Hefrut" {rC+ rN+ Int+4 Dex+2} (512 gold) [ring of positive energy] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. a +0 leather armour (22 gold) 26 sling bullets (143 gold) a +3 battleaxe of flaming (315 gold) a scroll of immolation (38 gold) a wand of flame (20) (121 gold) 21 bolts (46 gold) [Shop] Lyicaef's Antique Weapon Shop a +0 broad axe (84 gold) a +0 war axe of venom (130 gold) the +1 rapier "Wagri" {elec, Int+2} (550 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). a +0 club (21 gold) the +2 war axe "Xabyemu" {vorpal, Stlth+} (525 gold) It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. a +0 whip (52 gold) a +0 dagger (42 gold) a +1 dagger of draining (222 gold) (0, 0, D:2) a +0 short sword (7, 1, D:2) a +2 short sword of freezing (11, 8, D:2) a +0 dagger (26, 29, D:2) a +0 hand crossbow (37, 20, D:2) a +0 spear (38, 26, D:2) a +0 short sword (41, 26, D:2) a +0 dagger (47, -9, D:2) a +0 dagger (47, 4, D:2) a +0 scale mail Level 3 of the Dungeon (1, -18, D:3) a +0 rapier (6, -19, D:3) a +0 club (7, -8, D:3) a +0 scale mail (10, -16, D:3) a +0 short sword (12, -21, D:3) a +0 hand axe (12, -20, D:3) a +0 short sword a +0 flail (21, -15, D:3) a +0 whip (28, -21, D:3) 23 bolts (47, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 8 arrows (2, 17, D:4) a +0 robe (6, 0, D:4) a +0 dagger of flaming a +0 ring mail (9, -16, D:4) a +0 mace (10, -16, D:4) a +0 whip (12, -12, D:4) a ring of wizardry {Wiz+, !d} (14, -35, D:4) a +0 dagger (32, -4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (0, 1, D:5) a +0 mace (3, 42, D:5) a +0 whip a +0 ring mail (3, 43, D:5) a +0 club a +0 leather armour (4, 42, D:5) a +0 dagger a +0 robe (6, 43, D:5) a +0 whip (7, 0, D:5) a +0 falchion (10, 37, D:5) a +0 dagger (13, 36, D:5) a +0 whip (26, 32, D:5) a +0 scale mail a +0 flail a +0 trident a +0 club (27, 32, D:5) a +0 short sword (29, 10, D:5) a +0 hunting sling (32, 28, D:5) a +0 leather armour (34, 21, D:5) a staff of cold (36, 40, D:5) a +2 barding Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (7, -2, D:6) a ring of ice {rC+, rF-} (8, 16, D:6) a +0 trident (8, 20, D:6) a +0 hunting sling (17, -3, D:6) a +0 chain mail (18, -11, D:6) a +0 scythe a +0 robe (22, 23, D:6) 24 bolts (25, -9, D:6) a +0 giant club (25, 2, D:6) the +1 ring mail of the Dice {rC- Str+2 SInv Stlth+} Str: It affects your strength (+2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (26, -10, D:6) a +0 dagger a +0 short sword a +0 whip a +0 short sword a +0 short sword (28, -10, D:6) a +1 vorpal dire flail a +2 leather armour of cold resistance (34, 0, D:6) a +0 dagger (35, 2, D:6) 19 arrows (57, 27, D:6) a +0 hunting sling Level 7 of the Dungeon (4, 0, D:7) a +0 robe (5, -4, D:7) a +0 pair of gloves (5, 25, D:7) a +2 flail of draining (13, 0, D:7) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (21, 4, D:7) 17 arrows (25, -1, D:7) a +0 robe (25, 10, D:7) a +0 mace (26, 40, D:7) a +0 long sword (29, 1, D:7) a +0 whip (30, 1, D:7) a +0 dagger (32, 1, D:7) a +0 scimitar (34, 0, D:7) a +0 club (35, -1, D:7) a +0 dagger a +0 robe a +0 flail a +0 leather armour (36, 0, D:7) a +0 club a +0 scale mail (54, 10, D:7) a +0 hand axe (55, 9, D:7) a +0 hand axe (55, 11, D:7) a +0 hand axe (56, 10, D:7) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a potion of experience (0, 1, Bailey) a scroll of fear (0, 4, Bailey) a potion of cancellation (1, -1, Bailey) a potion of invisibility (1, 4, Bailey) a potion of might (7, -4, Bailey) a +0 war axe a +0 leather armour (7, -3, Bailey) a poisoned dart (8, -4, Bailey) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (16, -7, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (17, -8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +3 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse an orc corpse a hobgoblin corpse an orc corpse a hobgoblin corpse a gnoll corpse a hobgoblin corpse (18, -8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail a +0 war axe a +0 leather armour a goblin corpse an orc corpse a gnoll corpse (28, 2, Bailey) a +0 hand axe a +0 ring mail (28, 3, Bailey) a +0 hand axe a +0 leather armour (29, 2, Bailey) a +0 hand axe a +0 leather armour (29, 3, Bailey) a +0 hand axe a +0 leather armour (31, 0, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (31, 3, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a goblin corpse (still there?) (34, 3, Bailey) a +0 hand axe a +0 leather armour (35, 2, Bailey) a +0 hand axe a +0 ring mail (35, 3, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) a goblin skeleton (still there?) a goblin skeleton (still there?) (36, 4, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour an orc skeleton a goblin skeleton an orc skeleton an orc skeleton (37, 4, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton