bgiannan Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 9, D:1) a +0 dagger (5, -24, D:1) a +0 club (7, -5, D:1) a +0 short sword (19, 4, D:1) a +0 dagger (26, -12, D:1) a +0 short sword a +0 dagger (26, -9, D:1) a +0 club (28, -16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 flail (0, 1, D:2) a +0 spear (10, 11, D:2) a ring of ice {rC+, rF-} (19, 22, D:2) a +2 whip of freezing (33, 4, D:2) a +0 club (39, -14, D:2) a +0 scale mail (46, 15, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, -3, D:3) a +0 hand axe (6, 8, D:3) 21 bolts (15, 6, D:3) 27 bolts (21, 6, D:3) a +0 short sword (24, 7, D:3) a +0 short sword of freezing (26, -9, D:3) a +0 dagger (27, -9, D:3) a +2 dagger of pain a +0 leather armour (42, 25, D:3) a +0 scale mail (43, -12, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (12, 8, D:4) a +0 dagger (22, -11, D:4) a +0 giant club (28, -13, D:4) a +0 ring mail (28, 25, D:4) the +4 flail of Veepak {freeze, rElec Str+2 Int-2 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (30, -13, D:4) a +0 scale mail (35, -12, D:4) a +0 dagger (39, 11, D:4) a +0 club (41, 1, D:4) a +0 rapier a +0 leather armour (42, -8, D:4) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 scale mail (42, -2, D:4) a +0 falchion (52, -13, D:4) 23 sling bullets (53, -5, D:4) a +0 whip Level 5 of the Dungeon (0, 4, D:5) a scroll of noise (3, 39, D:5) 16 sling bullets (10, 18, D:5) a +0 giant club (18, 11, D:5) a +1 flail of protection a +0 spear (18, 12, D:5) a +0 flail (19, 10, D:5) a +0 halberd (22, 33, D:5) a +0 spear (23, 34, D:5) a +0 halberd (24, 35, D:5) a +0 short sword (25, 35, D:5) a +0 whip a +0 leather armour a +0 whip (25, 36, D:5) a +0 falchion a +0 leather armour a +0 club Level 6 of the Dungeon (0, 0, D:6) a +2 trident of flaming (4, 30, D:6) 28 sling bullets (10, 7, D:6) a +0 giant spiked club (20, 28, D:6) a +0 dagger a +0 robe (20, 35, D:6) a scroll of vulnerability (21, 5, D:6) a ring of flight (21, 10, D:6) a +0 trident (22, 28, D:6) a +2 dagger of draining a +0 robe (22, 29, D:6) a +0 dagger a +0 robe (23, 29, D:6) a +0 whip (34, 36, D:6) 22 arrows (41, -10, D:6) a +0 mace (42, -2, D:6) the Unrestrained Analects Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, 2, D:7) a +0 ring mail (24, 35, D:7) a +0 great mace (34, 33, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (4, -30, D:8) a poisoned dart (4, -27, D:8) a +0 trident (6, -28, D:8) a poisoned dart (7, -28, D:8) 4 poisoned darts (8, -27, D:8) a poisoned dart (9, -27, D:8) a +0 shortbow 21 arrows a centaur corpse (14, -16, D:8) a +0 robe the Ecumenical Temple