Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 10706864227023748563 8956 bignoob the Fighter (level 11, -1/92 HPs) Began as a Djinni Conjurer on Sept 19, 2021. Was an Initiate of Makhleb. Slain by a six-headed hydra (2 damage) ... on level 2 of the Lair of Beasts on Sept 20, 2021. The game lasted 01:19:21 (15574 turns). bignoob the Fighter (Djinni Conjurer) Turns: 15574, Time: 01:19:22 Health: -1/92 AC: 9 Str: 8 XL: 11 Next: 65% Gold: 363 EV: 12 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . SeeInvis + H - +1 dagger (elec) rCold . . . Faith . (no shield) rNeg + . . Spirit . E - +0 steam dragon scales rPois ∞ Reflect . g - +2 helmet {SInv} rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn y - ring of positive energy MPRegen 0.00/turn v - ring of protection from cold @: on berserk cooldown, flying, very slightly contaminated, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Makhleb. Makhleb was noncommittal. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary. You collected 545 gold pieces. You spent 182 gold pieces at shops. Inventory: Hand Weapons A - a +2 long sword of holy wrath H - a +1 dagger of electrocution (weapon) Armour e - a +1 robe of positive energy g - a +2 helmet of see invisible (worn) r - a +0 pair of gloves (worn) E - +0 steam dragon scales (worn) Jewellery v - a ring of protection from cold (right hand) y - a ring of positive energy (left hand) J - a ring of ice Wands s - a wand of polymorph (19) t - a wand of flame (60) u - a wand of acid (11) D - a wand of paralysis (24) Scrolls a - 4 scrolls of fog c - 6 scrolls of teleportation d - 5 scrolls of identify i - 2 scrolls of enchant weapon {unknown} k - 4 scrolls of blinking l - a scroll of torment {unknown} m - a scroll of holy word {unknown} o - a scroll of immolation {unknown} p - a scroll of vulnerability {unknown} B - a scroll of enchant armour {unknown} G - 2 scrolls of silence I - 2 scrolls of magic mapping {unknown} K - a scroll of fear {unknown} L - a scroll of brand weapon {unknown} Potions b - a potion of curing f - 2 potions of might h - 2 potions of resistance {unknown} j - a potion of magic {unknown} n - 2 potions of brilliance q - a potion of cancellation {unknown} w - a potion of attraction {unknown} x - a potion of berserk rage z - 2 potions of mutation C - a potion of lignification {unknown} F - a potion of haste {unknown} Skills: * Level 13.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.0 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 3d6 1% 2 c - Dazzling Flash Conj/Hex 94% N/A 1% 3 d - Fulminant Prism Conj/Hex 23% 3d13 1% 4 e - Iskenderun's Mystic Conj/Tloc 47% 2d10 1% 4 f - Sandblast Erth 94% 2d19 1% 1 g - Slow Hex 47% N/A 1% 2 h - Portal Projectile Hex/Tloc 94% N/A 1% 3 i - Mephitic Cloud Conj/Pois/Air 47% N/A 1% 3 j - Cause Fear Hex 23% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (2/6) D:8 Ossuary (visited) Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin Shops: D:7 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History An elephant comes into view. x2 Your Spellcasting skill increases to level 9! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The elephant trumpets! The cane toad stings you but does no damage. The six-headed hydra bites you but does no damage. The six-headed hydra bites you. The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. The six-headed hydra barely misses you. The six-headed hydra bites you. The elephant barely misses you. The elephant trunk-slaps you. The cane toad stings you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant! The elephant is lightly wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the cane toad. The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. The mystic blast hits the six-headed hydra! The six-headed hydra is severely wounded. You hear a bellow! The six-headed hydra bites you. x2; The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. The six-headed hydra completely misses you. The six-headed hydra bites you. You die... ......#....≈≈≈≈ ............... ..............# ..............## ................ .....?.......... ................ ......†