Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 14612106122017924623 240 bignoob the Skirmisher (level 6, -5/48 HPs) Began as a Djinni Conjurer on Sept 20, 2021. Slain by an ogre (20 damage) ... on level 4 of the Dungeon. The game lasted 00:09:49 (3547 turns). bignoob the Skirmisher (Djinni Conjurer) Turns: 3547, Time: 00:09:50 Health: -5/48 AC: 5 Str: 6 XL: 6 Next: 30% Gold: 93 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . g - +3 dagger (spect) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . e - +2 cloak rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn l - ring of resist corrosion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons f - a +0 spear g - a +3 spectral dagger (weapon) Armour a - a +0 robe (worn) e - a +2 cloak (worn) Jewellery l - a ring of resist corrosion (left hand) Scrolls c - a scroll of noise {unknown} h - a scroll of magic mapping k - a scroll of summoning {unknown} Potions b - 2 potions of flight {unknown} i - a potion of degeneration {unknown} j - a potion of mutation {unknown} Skills: * Level 4.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 g - Slow Hex 21% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Okawaru The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You kill the jackal! Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) A hobgoblin comes into view. The searing ray hits the jackal! You kill the jackal! An ogre comes into view. It is wielding a +0 giant club. It was a potion of curing. You feel better. The ogre shouts! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Your magical contamination has completely faded away. The searing ray hits the ogre! The ogre is moderately wounded. You finish channeling your searing ray. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) As you read the scroll labelled BYLLELL UTULE, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of magic mapping. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You see here a +0 quarterstaff. Found a stone staircase leading up. The ogre closely misses you. The ogre hits you with a +0 giant club!! You die... * **,,,,,,,,,,,#....##.....)..... * *,,,,,,,,,,,*#................. * *,,,,****,,,,#....##....#...... * ****** *,,,##....##....#...... **,##...<..#........... ###.........#......... ###.............#....... ##...............#.....#. #.......@................ ##..##..O........##...... ##..............####..... #....##.###..#### ###..# ##.....###....# #..# #....## #...## #### ##....# #..## #..### #### #### You could see an ogre. Vanquished Creatures A water moccasin skeleton (D:4) A jelly (D:3) 7 adders A gnoll (D:1) 2 worms (D:2) A dart slug (D:1) 9 orcs 6 ball pythons 4 endoplasms 5 giant cockroaches 7 goblins 4 hobgoblins 6 jackals A kobold (D:4) 4 quokkas 4 bats A frilled lizard (D:1) 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached skill level 1 in Fighting 165 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 451 | D:1 | Reached XP level 3. HP: 9/28 MP: 0/0 451 | D:1 | Learned a level 1 spell: Shock 1040 | D:1 | Found a faded altar of an unknown god. 1465 | D:2 | Reached XP level 4. HP: 6/34 MP: 0/0 2399 | D:2 | Reached XP level 5. HP: 36/40 MP: 0/0 2399 | D:2 | Learned a level 2 spell: Slow 3001 | D:3 | Found an iron altar of Okawaru. 3467 | D:4 | Found a glowing golden altar of the Shining One. 3495 | D:4 | Reached XP level 6. HP: 28/48 MP: 0/0 3501 | D:4 | Noticed an ogre 3547 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, ebering_ecumenical_altar_abandoned, nrook_uturn D:2: layout_basic D:3: layout_loops_cross, okawaru_gym_becter D:4: gammafunk_cloud_chamber, layout_cave_pools, tso_metal_star, minmay_temple_entry_junction, serial_shops, shop, chequers_big_river, minmay_misc_feat_enclosed Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.6 Spellcasting | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 14 | 40 || 54 Dagger | | 14 || 14 Cast: Magic Dart | 21 | 7 || 28 Searing Ray | 8 | 25 || 33 Use: Scroll | 1 | 4 || 5 Potion | | 1 || 1 Stab: Sleeping | | 2 || 2 Armor: Robe | 10 | 18 || 28 Dodge: Dodged | 25 | 53 || 78