Dungeon Crawl Stone Soup version 0.33-b1-14-gc25c0cc3d1 (webtiles) character file. Game seed: 2230183301962805564 30 bignoob the Conjurer (level 3, -9/26 HPs) Began as a Draconian Conjurer on Apr 30, 2025. Mangled by a black bear (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:40 (405 turns). bignoob the Conjurer (Draconian Conjurer) Turns: 405, Time: 00:02:41 Health: -9/26 AC: 0 Str: 9 XL: 3 Next: 5% Magic: 0/11 EV: 17 Int: 20 God: Gold: 25 SH: 0 Dex: 9 Spells: 4/7 levels left rFire x . . b - melded +0 rapier rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +5), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: Begin Untransformation You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 rapier (melded) (You found it on level 2 of the Dungeon) Wands d - a wand of quicksilver (6) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic Talismans e - an inkwell talisman (active) (You found it on level 3 of the Dungeon) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5(5.0) Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23592 Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Unknown command. The searing ray hits the black bear! The black bear is severely wounded. * * * LOW MAGIC WARNING * * * The black bear barely misses you. The black bear claws you. The black bear barely misses you. The searing ray hits the black bear. The black bear is severely wounded. * * * LOW MAGIC WARNING * * * The black bear goes berserk! You flutter at the black bear but do no damage. The black bear is severely wounded. You stop channelling your searing ray. The black bear bites you! The black bear closely misses you. x3; The black bear completely misses you. The black bear claws you. Unknown command. Unknown command. You flutter at the black bear. The black bear is severely wounded. The black bear barely misses you. The black bear closely misses you. The black bear completely misses you. Unknown command. You flutter at the black bear. The black bear is severely wounded. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear closely misses you. x3; The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Location (1, 0) Aim: a black bear (severely wounded, berserk, 84% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The black bear bites you! You die... ............. ...##........ ............. ............. ...#.......#. #......<#.##. .##).....## ##############......# #....$.;h..(.#...##.## #.....##....####.....# # #...# ##....# #.....##. ... ##....###.#...#.. . ##......#####..... #.........###....#. ........#...###..## ....)....##.......##. o##..###..####....... You could see a black bear (berserk). Vanquished Creatures 2 adders (D:3) A ribbon worm (D:3) 3 endoplasms (D:2 D:4) A giant cockroach (D:2) A hobgoblin (D:3) 2 bats (D:2 D:3) 2 frilled lizards (D:1 D:2) A goblin (D:2) A kobold (D:3) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 145 | D:3 | Reached XP level 2. HP: 18/20 MP: 0/5 149 | D:3 | Learned a level 2 spell: Searing Ray 364 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/11 372 | D:4 | Noticed a black bear 386 | D:4 | Noticed Sigmund 404 | D:4 | HP: 5/26 [black bear (9)] 404 | D:4 | HP: 1/26 [black bear (4)] 405 | D:4 | Mangled by a black bear Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 17 Rapier || 16 Tailslap || 2 Cast: Magic Dart || 12 Searing Ray || 8 Armour: Skin || 25 Dodge: Dodged || 31 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 406 | 0 | 81 | 155 | 4 | 101.5 | Dungeon | 406 | 406 | 0 | 81 | 155 | 4 | 101.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 280 daAuts D:2: 67 daAuts D:4: 36 daAuts D:1: 23 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------