Dungeon Crawl Stone Soup version 0.33-b1-14-gc25c0cc3d1 (webtiles) character file. Game seed: 5673247324855641950 24 bignoob the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 1, 2025. Slain by Ijyb ... wielding a +0 rapier (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (301 turns). bignoob the Magician (Djinni Conjurer) Turns: 301, Time: 00:02:14 Health: -1/25 AC: 4 Str: 6 XL: 3 Next: 15% Gold: 19 EV: 10 Int: 21 God: SH: 4 Dex: 17 rFire + + . - Nothing wielded rCold x . . b - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1, subdued magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Jewellery d - a +6 ring of dexterity (worn) (You took it off a hobgoblin on level 3 of the Dungeon) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 e - Soul Splinter Necr 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17698 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) Your spells are a little easier to cast, but a little less powerful. Message History Your soul wisp returns to where it belongs. You bump into the rock wall. You feel less confused. Ijyb hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Location (1, 0) Aim: Ijyb, wielding a +0 rapier, wearing a +0 chain mail and carrying a wand of charming (almost dead, chance to affect: 56%) Ijyb resists with significant effort. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with some effort. Unknown command. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. Unknown command. Ijyb hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Ijyb attacks as she pursues you! Ijyb barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, -1) Aim: Ijyb, wielding a +0 rapier, wearing a +0 chain mail and carrying a wand of charming (almost dead, chance to affect: 56%) A fragment of Ijyb's soul is dislodged from her body. Ijyb looks weaker. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses Ijyb. Ijyb attacks as she pursues you! Ijyb hits you with a +0 rapier. You die... Ijyb moans, "Good help so hard to find!" #........# ###.####.# #.# #.# #.# #.# #.. #.# #.# #.# ##...###.# #.# #. #.#.#.##.# #.# #. #...###.# #.# #. #@##...# #.# #. #g##.### #.# #. #.##.# #.# #. #*##.# #)# #. #.##.# #.# #. #.##.# #)##### #.##.## ###..†... #.#...## #..*..... #..#.#.###.####### You could see Ijyb (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:3) 5 hobgoblins (D:1 D:3) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1 D:3) 3 goblins (D:3) A kobold (D:3) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 148 | D:3 | Noticed Ijyb 244 | D:3 | Reached skill level 4 in Spellcasting 244 | D:3 | Reached skill level 4 in Conjurations 244 | D:3 | Reached skill level 4 in Hexes 244 | D:3 | Reached skill level 4 in Summonings 244 | D:3 | Reached skill level 4 in Necromancy 244 | D:3 | Reached skill level 4 in Translocations 244 | D:3 | Reached skill level 4 in Forgecraft 244 | D:3 | Reached skill level 4 in Fire Magic 244 | D:3 | Reached skill level 4 in Ice Magic 244 | D:3 | Reached skill level 4 in Air Magic 244 | D:3 | Reached skill level 4 in Earth Magic 244 | D:3 | Reached skill level 4 in Alchemy 244 | D:3 | Reached XP level 3. HP: 18/25 MP: 0/0 244 | D:3 | Learned a level 1 spell: Soul Splinter 251 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 251 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 261 | D:3 | HP: 9/25 [Ijyb/+0 rapier (7)] 264 | D:3 | HP: 2/25 [Ijyb/+0 rapier (4)] 289 | D:3 | HP: 2/25 [Ijyb/+0 rapier (4)] 300 | D:3 | HP: 1/25 [Ijyb/+0 rapier (1)] 301 | D:3 | Slain by Ijyb Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 29 Searing Ray || 4 Soul Splinter || 4 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 13 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 300 | 0 | 48 | 86 | 3 | 100.0 | Dungeon | 300 | 300 | 0 | 48 | 86 | 3 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 195 daAuts D:1: 100 daAuts D:2: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.7 +-------+-------+-------+-------+-------+----------------------