bignoob Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 6, D:1) a rat corpse (skeletalised by now) (12, 19, D:1) a bat skeleton (13, 11, D:1) a +0 sling (16, 22, D:1) an inkwell talisman (26, -2, D:1) 6 stones (26, 36, D:1) a +0 whip (30, -2, D:1) a +0 chain mail (40, 42, D:1) a +0 club (42, 49, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 0, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (46, 0, D:1) a rat corpse (skeletalised by now) (47, 11, D:1) a +0 ring mail (49, 37, D:1) 5 stones (52, 24, D:1) a +0 club (53, 16, D:1) a +0 short sword Level 2 of the Dungeon (1, 6, D:2) 6 stones (2, 10, D:2) an adder corpse (skeletalised by now) (6, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, 6, D:2) a bat skeleton (14, 6, D:2) a +0 ring mail (15, 13, D:2) a +0 scale mail (20, 24, D:2) a +0 ring mail (22, 0, D:2) a quokka skeleton (25, 15, D:2) a rat corpse (skeletalised by now) (26, 11, D:2) a +0 robe (27, 15, D:2) a ball python corpse (skeletalised by now) (30, 0, D:2) a +0 spear (30, 15, D:2) a +0 short sword a stone (31, 1, D:2) a +0 spear (31, 16, D:2) a hobgoblin corpse (skeletalised by now) (34, -1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qeir's General Store the ring of Egau {*Corrode rF+ rC- Str+3 SInv Fire} (405 gold) [ring of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. My Sojourn through Swampland (264 gold) a lightning rod (4/4) (440 gold) a +0 long sword (38 gold) the +7 lajatang of Order {silver, rMut} (688 gold) rMut: It protects you from mutation. 8 stones (8 gold) 2 stones (2 gold) (3, -13, D:3) a +0 hand axe (10, -10, D:3) a +0 club (12, -11, D:3) a +0 mace (18, -5, D:3) a +0 short sword (32, -3, D:3) 5 stones (36, 7, D:3) a +0 rapier (37, 11, D:3) 2 stones (38, 9, D:3) 5 stones (41, -8, D:3) a +0 mace (46, -10, D:3) a +0 leather armour (47, -2, D:3) a +0 dagger (51, -10, D:3) a bat skeleton (58, -4, D:3) a +0 dagger Level 4 of the Dungeon (13, -1, D:4) 5 stones (15, -17, D:4) a +0 leather armour (15, -3, D:4) 7 stones (17, 0, D:4) a +2 heavy hand axe