Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 9896736237854982335 32 bignoob the Magician (level 3, -7/25 HPs) Began as a Djinni Conjurer on May 3, 2025. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (362 turns). bignoob the Magician (Djinni Conjurer) Turns: 362, Time: 00:01:11 Health: -7/25 AC: 2 Str: 6 XL: 3 Next: 45% Gold: 17 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Poisonous Vapours Alch/Air 84% 1d3 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17634 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Location (-1, 1) Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You start resting. You stop channelling your searing ray. You start resting. HP restored. You fly downwards. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Unknown command. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Unknown command. Okay, then. You aren't carrying any potions. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Location (-1, 1) Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... ########## ........### #..#......###### ###..#.##........# ......##........# #..#.##........# #.##.#j.#.##......... #......@.....:#...#.# ####.####.###.#####.# ...#.####.###.......# #..........#.......# #.<#.#.#.......# #..#...........# .(.###..###.#.......# #......###.#.......# ...###......#.......# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) A giant cockroach (D:2) 2 ball pythons (D:1 D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:2 | Reached XP level 2. HP: 9/21 MP: 0/0 252 | D:2 | HP: 8/21 [gnoll/+0 club (5)] 254 | D:2 | Reached skill level 4 in Spellcasting 254 | D:2 | Reached skill level 4 in Conjurations 254 | D:2 | Reached skill level 4 in Hexes 254 | D:2 | Reached skill level 4 in Summonings 254 | D:2 | Reached skill level 4 in Necromancy 254 | D:2 | Reached skill level 4 in Translocations 254 | D:2 | Reached skill level 4 in Forgecraft 254 | D:2 | Reached skill level 4 in Fire Magic 254 | D:2 | Reached skill level 4 in Ice Magic 254 | D:2 | Reached skill level 4 in Air Magic 254 | D:2 | Reached skill level 4 in Earth Magic 254 | D:2 | Reached skill level 4 in Alchemy 254 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 254 | D:2 | Learned a level 1 spell: Poisonous Vapours 325 | D:2 | HP: 10/25 [gnoll/+0 spear (5)] 359 | D:3 | HP: 9/25 [gnoll/+0 halberd (8)] 360 | D:3 | HP: 3/25 [gnoll/+0 halberd (6)] 362 | D:2 | Mangled by a gnoll Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 18 Searing Ray || 3 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 341 | 24 | 138 | 122 | 3 | 121.7 | Dungeon | 365 | 341 | 24 | 138 | 122 | 3 | 121.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 195 daAuts D:1: 159 daAuts D:3: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.7 +-------+-------+-------+-------+-------+----------------------