Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 1534167953224754969 81 bignoob the Magician (level 4, -4/28 (31) HPs) Began as a Djinni Conjurer on May 3, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (283 turns). bignoob the Magician (Djinni Conjurer) Turns: 283, Time: 00:01:57 HP: -4/28 (31) AC: 2 Str: 6 XL: 4 Next: 68% Gold: 59 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - scarf {+Inv} rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated, lightly drained, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) (You found it on level 3 of the Dungeon) Scrolls b - a scroll of brand weapon {unknown} d - a scroll of acquirement {unknown} e - a scroll of enchant armour {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17717 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You have reached level 4! You feel clever. You aren't carrying any potions. Okay, then. You stop channelling your searing ray. The orc priest looks satisfied for a moment. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Location (-1, 4) Aim: an orc priest, wielding a +0 hand axe (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest looks braver for a moment. Okay, then. Unknown command. You feel drained. You fade into invisibility! You are very lightly contaminated with residual magic. You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #..# .# o####..##.# ..........# ## #..o.####### ...####..#.o...o.# ........)..#####)# .........### #)# .....##.## #.# ####.##.# #@# ###...#.# #.# ........# #.# ........# #.# ####.##.########.#.. #...†............ #.##.####.....## #.##.# #.##### # .##.####.### You could see an orc priest (unable to see you). Vanquished Creatures 2 orc priests (D:3) 2 orcs (D:3) 4 endoplasms (D:1 D:3) 3 giant cockroaches (D:3) A quokka (D:1) 3 ball pythons (D:1 D:3) A bat (D:3) 3 frilled lizards (D:1 D:2) A goblin (D:3) 2 kobolds (D:1) 3 rats (D:2 D:3) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 263 | D:3 | Reached XP level 3. HP: 18/25 MP: 0/0 263 | D:3 | Learned a level 1 spell: Summon Small Mammal 278 | D:3 | Reached skill level 4 in Spellcasting 278 | D:3 | Reached skill level 4 in Conjurations 278 | D:3 | Reached skill level 4 in Hexes 278 | D:3 | Reached skill level 4 in Summonings 278 | D:3 | Reached skill level 4 in Necromancy 278 | D:3 | Reached skill level 4 in Translocations 278 | D:3 | Reached skill level 4 in Forgecraft 278 | D:3 | Reached skill level 4 in Fire Magic 278 | D:3 | Reached skill level 4 in Ice Magic 278 | D:3 | Reached skill level 4 in Air Magic 278 | D:3 | Reached skill level 4 in Earth Magic 278 | D:3 | Reached skill level 4 in Alchemy 279 | D:3 | HP: 3/25 [orc priest/divine providence (15)] 280 | D:3 | Reached XP level 4. HP: 4/31 MP: 0/0 283 | D:3 | Killed from afar by an orc priest Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 43 | || 43 Searing Ray | 1 | 1 || 2 Ability: Evoke Invisibilit | | 1 || 1 Armour: Robe | 5 | || 5 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 281 | 274 | 7 | 56 | 85 | 3 | 93.7 | Dungeon | 281 | 274 | 7 | 56 | 85 | 3 | 93.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts D:3: 108 daAuts D:2: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------