Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 4342547498638103942 121 bignoob the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on May 3, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 5 of the Dungeon. The game lasted 00:03:13 (593 turns). bignoob the Magician (Djinni Conjurer) Turns: 593, Time: 00:03:14 Health: 0/35 AC: 6 Str: 6 XL: 5 Next: 26% Gold: 137 EV: 9 Int: 21 God: SH: 3 Dex: 12 rFire + + . - Nothing wielded rCold x . . e - +0 buckler rNeg + . . i - +2 leather armour of the Zebra {rN+ Will+ SInv} rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 137 gold pieces. Inventory: Armour a - a +0 robe c - the +3 leather armour of the Wereyak {+Blink rC- rCorr Str+8} (You found it on level 4 of the Dungeon) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). d - a +0 helmet (worn) (You found it on level 4 of the Dungeon) e - a +0 buckler (worn) (You found it on level 4 of the Dungeon) i - the +2 leather armour of the Zebra (worn) {rN+ Will+ SInv} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. Scrolls g - a scroll of immolation {unknown} Potions b - a potion of ambrosia {unknown} f - a potion of haste {unknown} h - a potion of magic {unknown} j - a potion of heal wounds Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 50% 2d6 6% 2 c - Fulminant Prism Conj/Alch 12% 3d9 38% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 38% 4 e - Poisonous Vapours Alch/Air 100% 1d4 4% 1 f - Scorch Fire 50% 2d7 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26527 Temple (1/1) D:4 Zot: 5998 Altars: Ashenzari Dithmenos Fedhas Nemelex Xobeh Okawaru Trog Uskayaw The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, 2) Aim: a gnoll, wielding a +0 club (82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll hits you with a +0 club. You die... ..#.. #.... .... #.... ##.. #.... #..# #.... #..####.## #.... #)#...##.#####...# #.#jj...#.......## #j#.....#.......# #@#......#......# #.####...#......## #..+_#...##).....j #.####..).....)... #.#.......)..).... #.#...........<... #.#.....###....... #.#...### #:..#### #### ##.## You could see a gnoll. Vanquished Creatures A bombardier beetle (D:5) An adder (D:4) 7 gnolls (D:5) A shadow imp (D:5) A hobgoblin (D:2) 2 quokkas (D:1) 2 endoplasms (D:2 D:4) A goblin (D:2) A kobold (D:4) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:5 | Entered Level 5 of the Dungeon 117 | D:5 | Found Waleanom's One-of-a-Kind Rings. 117 | D:5 | Noticed a bombardier beetle 127 | D:5 | HP: 2/15 [gnoll/+0 flail (6)] 156 | D:4 | Identified the +3 leather armour of the Wereyak {+Blink rC- | rCorr Str+8} 217 | D:4 | Reached XP level 2. HP: 15/21 MP: 0/0 217 | D:4 | Found a staircase to the Ecumenical Temple. 232 | Temple | Entered the Ecumenical Temple 314 | D:5 | Reached skill level 4 in Spellcasting 314 | D:5 | Reached skill level 4 in Conjurations 314 | D:5 | Reached skill level 4 in Hexes 314 | D:5 | Reached skill level 4 in Summonings 314 | D:5 | Reached skill level 4 in Necromancy 314 | D:5 | Reached skill level 4 in Translocations 314 | D:5 | Reached skill level 4 in Forgecraft 314 | D:5 | Reached skill level 4 in Fire Magic 314 | D:5 | Reached skill level 4 in Ice Magic 314 | D:5 | Reached skill level 4 in Air Magic 314 | D:5 | Reached skill level 4 in Earth Magic 314 | D:5 | Reached skill level 4 in Alchemy 314 | D:5 | Reached XP level 3. HP: 18/25 MP: 0/0 314 | D:5 | Learned a level 1 spell: Poisonous Vapours 314 | D:5 | Reached XP level 4. HP: 23/31 MP: 0/0 363 | D:5 | Found a bloodstained altar of Trog. 364 | D:5 | Identified the +2 leather armour of the Zebra {rN+ Will+ | SInv} 540 | D:5 | Found a broken altar of Ashenzari. 546 | D:5 | HP: 11/31 [gnoll/+0 flail (6)] 571 | D:5 | Reached XP level 5. HP: 15/35 MP: 0/0 571 | D:5 | Learned a level 2 spell: Scorch 585 | D:5 | HP: 12/35 [gnoll/+0 spear (2)] 591 | D:5 | HP: 7/35 [gnoll/+0 club (3)] 593 | D:5 | Slain by a gnoll Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 19 | 1 || 20 Searing Ray | 2 | 8 || 10 Use: Potion | 1 | || 1 Armour: Robe | 2 | || 2 Leather armour | 1 | 6 || 7 Dodge: Dodged | 6 | 2 || 8 Block: Buckler | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 574 | 15 | 46 | 263 | 6 | 98.2 | Dungeon | 588 | 573 | 15 | 46 | 263 | 5 | 117.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 279 daAuts D:5: 197 daAuts D:2: 68 daAuts D:1: 40 daAuts D:3: 2 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.8 +-------+-------+-------+-------+-------+----------------------