Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 16909730437188123422 28 bignoob the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on May 3, 2025. Slain by an orc warrior ... wielding a +0 flail (10 damage) ... on level 6 of the Dungeon. The game lasted 00:01:48 (451 turns). bignoob the Magician (Djinni Conjurer) Turns: 451, Time: 00:01:49 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 30% Gold: 53 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands e - a wand of flame (20) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of identify {unknown} c - a scroll of fear {unknown} f - a scroll of amnesia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 23548 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History It was a potion of attraction. You feel attractive to monsters. The orc warrior is attracted toward you. The orc is attracted toward you. It was a potion of curing. You feel better. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Location (-1, -2) Aim: a centaur, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray misses the centaur. (Press . to maintain the ray.) The orc is attracted toward you. Unknown command. Unknown command. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the centaur. The centaur is moderately wounded. The orc warrior hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the centaur. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc warrior closely misses you. Unknown command. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the centaur! The centaur is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc warrior hits you with a +0 flail! You die... ######### #......<# #.####.## ##..## #....# ###+##@##+# #..ooo#.....# #..§oc#.....# ..oo..'##+##'##+##+ ....### .cc .$ ##+# You could see an orc warrior, a centaur and 3 orcs. Vanquished Creatures 2 ufetubi (D:2) A giant cockroach (D:2) A hobgoblin (D:3) 5 jackals (D:2 D:3) 2 quokkas (D:1 D:3) A ball python (D:2) A bat (D:2) An endoplasm (D:1) A frilled lizard (D:1) 3 kobolds (D:1 D:2) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:2 | Reached XP level 2. HP: 11/21 MP: 0/0 110 | D:2 | HP: 7/21 [jackal (2)] 111 | D:2 | HP: 3/21 [jackal (3)] 247 | D:2 | Reached skill level 4 in Spellcasting 247 | D:2 | Reached skill level 4 in Conjurations 247 | D:2 | Reached skill level 4 in Hexes 247 | D:2 | Reached skill level 4 in Summonings 247 | D:2 | Reached skill level 4 in Necromancy 247 | D:2 | Reached skill level 4 in Translocations 247 | D:2 | Reached skill level 4 in Forgecraft 247 | D:2 | Reached skill level 4 in Fire Magic 247 | D:2 | Reached skill level 4 in Ice Magic 247 | D:2 | Reached skill level 4 in Air Magic 247 | D:2 | Reached skill level 4 in Earth Magic 247 | D:2 | Reached skill level 4 in Alchemy 247 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 247 | D:2 | Learned a level 1 spell: Freeze 425 | D:3 | You are sucked into a shaft and drop 3 floors! 437 | D:6 | Noticed an orc warrior 442 | D:6 | Noticed a centaur 449 | D:6 | HP: 9/25 [orc warrior/+0 flail (13)] 451 | D:6 | Slain by an orc warrior Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 39 Searing Ray || 5 Use: Potion || 2 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 431 | 19 | 99 | 218 | 4 | 112.5 | Dungeon | 450 | 431 | 19 | 99 | 218 | 4 | 112.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 229 daAuts D:3: 97 daAuts D:1: 97 daAuts D:6: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.2 +-------+-------+-------+-------+-------+----------------------