bimbombam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 2, D:1) 7 stones (16, -5, D:1) 2 stones (25, 12, D:1) a +0 robe (29, 10, D:1) a +0 club (33, -20, D:1) a +0 dagger 3 stones (42, -3, D:1) a +0 club (43, -16, D:1) a +0 mace (46, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone a +0 leather armour (1, -21, D:2) a stone (13, -29, D:2) a +0 ring mail (23, 4, D:2) a +0 club (23, 12, D:2) a +0 club (24, -1, D:2) a +0 dagger (30, -22, D:2) 3 stones (31, -21, D:2) a scroll of noise (41, -23, D:2) a +0 short sword (41, 4, D:2) a +0 spear (45, -6, D:2) 4 stones Level 3 of the Dungeon [Shop] Teajyinalaf's Antique Weapon Boutique a +0 flail (105 gold) the +12 glaive of Prune {freeze, Prune} (2361 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 morningstar (120 gold) the +7 long sword of the Dwarven Hall {heavy, rElec Str-2 Dex+2} (1659 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. a +1 scimitar of flaming (426 gold) a +0 dagger (60 gold) a +0 short sword (90 gold) a +0 trident (105 gold) (0, 0, D:3) a +0 club (5, -23, D:3) 7 stones (9, -10, D:3) a +0 spear a +0 club a +0 club a +0 halberd 7 stones (11, -32, D:3) a +0 leather armour (16, -23, D:3) a +0 dagger of draining 5 stones (19, -10, D:3) a +0 hammer (24, 10, D:3) a +0 rapier (36, -23, D:3) a +0 falchion (40, 9, D:3) a scroll of noise (43, -20, D:3) an adder corpse (skeletalised by now) (54, -13, D:3) a hobgoblin corpse (skeletalised by now) (60, -1, D:3) 6 stones Level 1 of the Abyss