Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6060307633822636671 12 bimbombam the Insei (level 2, 0/22 HPs) Began as a Djinni Transmuter on Nov 26, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (257 turns). bimbombam the Insei (Djinni Transmuter) Turns: 257, Time: 00:01:28 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 45% Gold: 22 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: wereblooded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of lignification c - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.3 Dodging + Level 0.1 Stealth + Level 3.3 Unarmed Combat + Level 1.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 b - Wereblood Tmut 6% N/A 17% 2 c - Spider Form Tmut/Pois 6% N/A 32% 3 d - Ice Form Ice/Tmut 6% N/A 73% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the frilled lizard. You feel a bit better. You kill the frilled lizard! You howl as the wereblood boils in your veins! Found a stone staircase leading down. You howl as the wereblood boils in your veins! You hear a bark! An endoplasm comes into view. You hear an angry hiss. A ball python, a jackal and a dart slug come into view. The ball python hisses angrily. The jackal barks! An endoplasm comes into view. The jackal moves out of view. A jackal comes into view. You see here a gold piece. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. The ball python bites you. The ball python barely misses you. The endoplasm barely misses you. You see here a gold piece. The endoplasm freezes you. You are frozen. You feel a terrible chill! The ball python bites you. The ball python misses you. The ball python attacks as you move away! The ball python bites you but does no damage. The ball python barely misses you. Casting: Wereblood (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is freshly infused with primal strength! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ............# #...##.. #.###.#.###.# #...#... # #..##.######...#.## # ##.#............... #.##.#............... #.............>.††... ####.#########...#.## #.# #...#... #######@# #...#### ......#J# #...# ....8.JS# ###...## ...w..#.# #......# ........# #.##.#.# ........#######...#..### ..>.....#........###.... .......##.#####.#.#..### ....8.. #....##....#.### You could see 2 endoplasms and a ball python. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bimbombam the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | bimbombam set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 112 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 257 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross, st_stairs_1 Action || total ---------------------------++------- Melee: Unarmed || 33 Headbutt || 2 Cast: Beastly Appendage || 1 Wereblood || 4 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 27