Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1757544428262181747 38 bimbombam the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Nov 26, 2023. Slain by a worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (824 turns). bimbombam the Magician (Djinni Conjurer) Turns: 824, Time: 00:02:59 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 98 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of teleportation {unknown} Potions d - a potion of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the worm but do no damage. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is severely wounded. The worm barely misses you. You hit the worm but do no damage. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you. You die... #.#.....###.... #.#..###.#.###. #######.#..# ##...... #.......#..# ######. #.#######..# #... #.# #..# #.## # #.# #..# ... #.#.#######..# #.##. #....w@......# # #. ###.########(# ## #.# #.# #.. ##. . .# You could see a worm. Vanquished Creatures An adder (D:2) 4 ball pythons 2 endoplasms 4 giant cockroaches (D:1) 2 jackals (D:2) A kobold (D:1) 2 quokkas (D:1) 3 bats 2 frilled lizards (D:1) 3 goblins 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bimbombam the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bimbombam set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 666 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 666 | D:2 | Learned a level 1 spell: Shock 683 | D:2 | Reached skill level 4 in Spellcasting 821 | D:2 | HP: 1/25 [worm (1)] 824 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, minmay_crystal_water, hangedman_decor_diamond_cutter D:2: layout_loops_ring, basic_altar, minmay_lizard_king Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 67 Armour: Robe || 8 Dodge: Dodged || 30