bimbombam Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) 4 stones (11, 26, D:1) a +0 robe (25, -11, D:1) a +0 short sword (30, 27, D:1) a +0 club (32, -7, D:1) a +0 club (33, -13, D:1) 5 large rocks (33, 21, D:1) a +0 dagger (40, 18, D:1) 2 stones (48, -7, D:1) a +0 leather armour (55, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -3, D:2) a +0 whip (7, -11, D:2) a +0 dagger (25, -20, D:2) 9 stones (26, -18, D:2) 2 stones (26, -9, D:2) 7 stones (26, 14, D:2) a frilled lizard corpse (skeletalised by now) (27, -18, D:2) a +0 hand axe a +0 leather armour a +0 club a +0 mace a +0 dagger (27, -16, D:2) a +0 club (29, -11, D:2) a +0 scale mail (34, 23, D:2) a +0 robe the human corpse of Sigmund (skeletalised by now) (37, 14, D:2) a +0 dagger (43, 16, D:2) a rat skeleton (45, 15, D:2) a bat skeleton (49, -9, D:2) a +0 dagger (50, -2, D:2) an adder corpse (skeletalised by now) (50, 3, D:2) a -1 sling (53, 1, D:2) a +0 whip a kobold corpse (skeletalised by now) (53, 15, D:2) a +0 short sword (54, -18, D:2) a rat corpse Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -8, D:3) an adder corpse (7, 3, D:3) an adder corpse (10, 0, D:3) 9 stones