Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2680551761937183176 (custom seed) 80 bimbombam the Insei (level 4, 0/28 HPs) Began as an Octopode Transmuter on Dec 14, 2023. Slain by a jackal (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:56 (1455 turns). bimbombam the Insei (Octopode Transmuter) Turns: 1455, Time: 00:03:57 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 39% Magic: 2/2 EV: 13 Int: 15 God: Gold: 86 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . b - +3 hand crossbow (antimagic) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + k - ring of see invisible rCorr + (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, no potion heal 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +3 antimagic hand crossbow (weapon) Missiles e - 4 poisoned darts f - 2 silver javelins Jewellery k - a ring of see invisible (left tentacle) o - a ring of fire Scrolls c - a scroll of amnesia i - a scroll of enchant armour q - a scroll of teleportation {unknown} Potions a - a potion of lignification m - 2 potions of curing p - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting + Level 2.7 Ranged Weapons - Level 2.0 Dodging - Level 2.9 Stealth + Level 3.3 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Potions are less effective at restoring your health. You expend magic power (3 MP) to strengthen your wands. Message History It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. You feel your magical essence link to the dungeon's wands. You feel sick. The quokka barely misses you. The adder barely misses you. It was a potion of curing. Your system partially rejects the healing. You feel better. The quokka barely misses you. The adder bites you but does no damage. You shoot a bolt. The bolt hits the adder. The adder is almost dead. The quokka barely misses you. The adder closely misses you. The quokka barely misses you. The adder bites you. The quokka closely misses you. You shoot a bolt. The bolt barely misses the adder. The bolt hits the orc! You kill the orc! The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. The quokka closely misses you. The adder bites you but does no damage. The quokka bites you. You shoot a bolt. The bolt hits the adder. You kill the adder! You feel sick. The quokka closely misses you. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a bolt. The bolt barely misses the jackal. x2 The bolt closely misses the hobgoblin. You feel sick. You are no longer poisoned. The jackal barely misses you. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The quokka barely misses you. The jackal closely misses you. You shoot a bolt. The bolt closely misses the jackal. The bolt hits the jackal! You kill the jackal! The jackal barely misses you. The quokka closely misses you. The jackal stops to sniff the ground. The jackal bites you. You die... #. #####....... #.##........... #####.<.........#.. #............#..... ................... ###.........†g.#. #.........oo## ...........rh# ####.##....##@# #. ###.....# . #....#.$ ...##.#.## #### ..... .. ... #. ... #. ..... You could see 2 orcs, a quokka, a jackal and a hobgoblin. Vanquished Creatures 2 adders A dart slug (D:1) 3 orcs (D:3) 12 ball pythons 3 endoplasms 4 giant cockroaches 3 goblins 6 hobgoblins 3 jackals (D:3) 4 kobolds (D:2) 2 quokkas (D:2) 4 bats 3 frilled lizards 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bimbombam the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Reached skill level 1 in Stealth 157 | D:1 | Identified a scroll of acquirement 157 | D:1 | Acquired a +2 antimagic hand crossbow 183 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 500 | D:1 | Reached skill level 1 in Ranged Weapons 500 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 909 | D:2 | Found a sacrificial altar of Ru. 1252 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 1449 | D:3 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1449 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1454 | D:3 | HP: 1/28 [quokka (5)] 1455 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, roderic_malta_cross D:2: layout_loops_ring, basic_altar D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.9 Ranged Weapons | 1 2 | 2.7 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.3 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 3 | || 3 Tentacles | 3 | || 3 Fire: Hand crossbow | 66 | 20 || 86 Cast: Beastly Appendage | | 1 || 1 Use: Scroll | 1 | 3 || 4 Potion | | 5 || 5 Stab: Sleeping | 1 | || 1 Armour: Skin | 3 | 4 || 7 Dodge: Dodged | 33 | 40 || 73