Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11762592742053305906 23 bimbombam the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Dec 15, 2023. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (899 turns). bimbombam the Conjurer (Draconian Conjurer) Turns: 899, Time: 00:01:50 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 75% Magic: 0/5 EV: 12 Int: 18 God: Gold: 57 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Scrolls b - a scroll of magic mapping {unknown} f - a scroll of immolation {unknown} g - a scroll of torment {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of brilliance {unknown} e - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Borgnjor's Revivificati Necr 0% N/A 100% 8 Necromutation Tmut/Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm but do no damage. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... #.# #.# .. #.# .# #.# .# #.# .# #.# <# #.# .# #.##w#.##.. ###..@......# #......#.##.# #.######. ##.#...... #....# ###.#..## #...#...#### #.#####....# #...#...##.# You could see a worm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bimbombam the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 867 | D:1 | You fall into a shaft and drop 1 floor! 899 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b D:2: layout_loops_ring, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Melee: Dagger || 14 Unarmed || 1 Tailslap || 2 Cast: Magic Dart || 41 Armour: Skin || 9 Dodge: Dodged || 6