bimbombam Level 1 of the Dungeon [Shop] Efesegadgh's Armour Boutique a +0 chain mail (54 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +1 chain mail of the Slightly Bent {rC++ Dex+2} (458 gold) Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. a +0 ring mail (48 gold) the +0 scale mail "Vatwuifo" {-Cast Str+4} (148 gold) Str: It affects your strength (+4). -Cast: It prevents spellcasting. a +0 chain mail (54 gold) (0, 0, D:1) a +0 leather armour (3, -7, D:1) a +0 club 2 stones (5, -17, D:1) a +0 spear (18, 8, D:1) 4 stones (22, -17, D:1) a +0 dagger (36, -1, D:1) a +0 short sword (38, -2, D:1) a +0 sling (53, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 2, D:2) a +0 club (9, 34, D:2) a +0 robe (11, 23, D:2) a +0 dagger a stone (17, 41, D:2) a +0 robe (36, 30, D:2) a +0 hammer (37, 31, D:2) a +0 hammer (38, 30, D:2) a +0 hammer (48, 9, D:2) a +0 dagger (48, 32, D:2) a +0 club (50, 43, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ebuimeah's Weapon Shoppe the +3 great sword of the Lame Duck {flame, rPois rN+ MP+9} (610 gold) rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +0 club (10 gold) a +0 rapier (40 gold) the +8 short sword of Salt {drain, rN+ Str+2} (608 gold) Str: It affects your strength (+2). rN: It protects you from negative energy. a +0 dagger (20 gold) a +0 mace (30 gold) a +0 war axe (35 gold) [Shop] Zyniypp's Assorted Antiques a +0 long sword (105 gold) a piece from Xom's chessboard (15/15) (600 gold) a +0 scale mail (120 gold) a +0 scale mail (120 gold) [Shop] Yseh Poi's Antique Armour Boutique a +0 chain mail (121 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 scale mail of fire resistance (297 gold) the +0 chain mail of Elyvilon, Hurtling {Regen+ Dex-4 Slay+4 SInv} (650 gold) Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a +1 pair of boots (310 gold) (0, 21, D:3) a +0 rapier a +0 leather armour (10, 33, D:3) a +0 club (10, 46, D:3) 4 stones (12, 43, D:3) a +0 club (15, 25, D:3) a +0 ring mail (19, 25, D:3) a +0 falchion a +0 chain mail (20, 48, D:3) a +0 dagger (25, 21, D:3) a +0 flail (25, 22, D:3) a +0 club (25, 23, D:3) a +0 club (25, 35, D:3) 4 stones (26, 23, D:3) a +0 scale mail a +0 flail of protection Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 3, D:4) a +0 short sword (8, 25, D:4) a +0 club 5 stones (9, 3, D:4) a +0 spear (12, 1, D:4) a +0 club (12, 18, D:4) a +0 short sword a +0 scale mail (14, 1, D:4) a +0 scimitar a +0 robe (14, 17, D:4) a +0 dagger a +0 robe (16, 2, D:4) a +0 club (24, 22, D:4) a +0 whip (26, -15, D:4) a +0 mace (28, -14, D:4) a +0 dagger a +0 leather armour a +0 dagger 5 stones (28, -13, D:4) a +0 war axe a +0 ring mail a +2 flail of venom a +0 ring mail (29, -13, D:4) a +0 club (30, -16, D:4) a +0 war axe (30, 11, D:4) a +0 rapier (32, 25, D:4) a +0 whip a +0 leather armour (40, 14, D:4) a +0 sling (53, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 18, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 whip (2, 18, D:5) a +0 club (7, 9, D:5) a +0 hand axe (8, 8, D:5) a +0 hand axe (8, 9, D:5) a +0 club a +0 dagger a +0 leather armour (9, 4, D:5) a +0 robe (15, 35, D:5) a +0 dagger (21, 30, D:5) 8 stones (25, 15, D:5) 4 stones (25, 30, D:5) 5 stones (27, 33, D:5) a +0 spear (33, 16, D:5) a +0 whip (33, 45, D:5) a +0 club a +0 dagger a +0 whip (34, 46, D:5) a +0 flail 2 boomerangs a +0 scale mail a +0 war axe a +0 ring mail (35, 16, D:5) a +0 halberd (36, 16, D:5) a +0 flail a +1 whip of pain a +0 robe (38, 16, D:5) a +0 spear (39, 17, D:5) a +0 whip (45, 13, D:5) a +0 chain mail (48, 42, D:5) a +0 dagger a +0 leather armour (50, 40, D:5) a +0 giant club (54, 16, D:5) a +0 flail (55, 49, D:5) a +0 flail (56, 49, D:5) a +0 whip (57, 49, D:5) a +0 whip (57, 50, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (7, -22, D:6) a +0 war axe (9, -17, D:6) a +0 short sword (9, -12, D:6) 2 stones a +0 dagger (9, 22, D:6) a +0 cloak (10, -2, D:6) a +0 dagger (10, 16, D:6) 8 stones (11, -27, D:6) a +0 leather armour (11, 12, D:6) a +0 ring mail (16, -4, D:6) a +1 dagger of holy wrath (18, -4, D:6) a +1 dagger of electrocution 6 stones (19, -5, D:6) 5 boomerangs (20, -26, D:6) a +0 whip 5 stones (20, -25, D:6) a +0 dagger (20, 16, D:6) a +0 robe (21, -26, D:6) a +0 short sword a +0 dagger a +0 robe a +0 dagger (21, -25, D:6) a +0 whip a +0 hand axe a +0 chain mail (22, -27, D:6) a +0 falchion (22, -26, D:6) a +0 short sword a +0 falchion (23, -27, D:6) a +0 short sword 4 stones (29, -27, D:6) a +0 war axe (34, -7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 1, D:7) a +0 flail (1, 2, D:7) a +0 hand axe (29, -23, D:7) 6 stones (32, 4, D:7) 6 stones (33, -8, D:7) a +0 flail (34, -5, D:7) a +0 chain mail (34, -4, D:7) 8 stones (35, -5, D:7) a +1 sling of flaming (35, -2, D:7) a +0 scale mail (35, -1, D:7) a stone (60, 24, D:7) a +4 dagger a +0 robe (61, 20, D:7) a +0 falchion a +0 robe (61, 24, D:7) a +3 long sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (1, -7, D:8) a +0 short sword a +0 leather armour (1, 9, D:8) a +0 flail 2 boomerangs a +0 ring mail (2, 7, D:8) a +0 shortbow (8, 5, D:8) +0 steam dragon scales (9, 5, D:8) a +0 whip (12, -20, D:8) a +0 robe (14, 12, D:8) a +0 scimitar a +0 robe (14, 13, D:8) a +4 hand axe a +0 robe (15, 13, D:8) a +3 short sword a +0 robe (19, 13, D:8) a +3 falchion a +0 robe (30, -12, D:8) a +0 battleaxe (32, -5, D:8) a +0 short sword 5 stones (33, -9, D:8) a +0 club 5 stones (33, -6, D:8) a +0 short sword (33, -5, D:8) a +0 club 3 stones (34, -7, D:8) a +0 short sword (35, -7, D:8) a +0 dagger (47, -13, D:8) the +0 plate armour "Meath" {Stlth+} Stlth: It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 scale mail an orc corpse (1, 1, D:9) a yak skeleton a yak skeleton (1, 2, D:9) a yak skeleton (3, -40, D:9) a +0 club (4, -40, D:9) a +0 flail a +0 ring mail (8, -40, D:9) a +0 giant club a +0 giant club (11, -40, D:9) a +0 long sword a +0 plate armour (12, -40, D:9) a +1 flail of draining a +0 chain mail (12, -23, D:9) a +0 whip (13, -23, D:9) a +0 dagger a +0 robe (14, -23, D:9) a +0 battleaxe a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) the +1 robe of Chimes {Will+} Will: It increases your willpower. (3, 0, D:10) a +0 giant club an ogre corpse (4, -4, D:10) a +0 giant spiked club (still there?) a +1 robe of cold resistance (still there?) a potion of degeneration (still there?) the Ecumenical Temple