bimbombam Level 1 of the Dungeon (11, -13, D:1) a +0 dagger (19, 18, D:1) a +0 ring mail (27, 10, D:1) a +0 whip a +0 sling 3 stones (34, 7, D:1) a +1 dagger of venom (37, 20, D:1) 6 stones (42, -2, D:1) a +0 ring mail (48, -26, D:1) a +0 dagger (48, -15, D:1) a +0 club (60, -3, D:1) a +0 club (61, -13, D:1) a +0 dagger (61, 22, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 6 large rocks (1, 0, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger (1, 1, D:2) a +0 dagger (2, 0, D:2) a +0 club (3, 0, D:2) a +0 club a +0 club a +0 club (6, 0, D:2) 6 stones (6, 17, D:2) a +2 scythe of venom a +1 robe (12, 35, D:2) a +0 club (13, -2, D:2) a +0 dagger 2 stones (16, 9, D:2) a +0 club (21, 26, D:2) a +0 leather armour (32, 24, D:2) a +0 robe (32, 46, D:2) 5 stones (33, -2, D:2) a +0 club (39, 26, D:2) a +0 dagger (49, -6, D:2) a +0 club (53, 10, D:2) a +0 long sword 6 stones (55, 46, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling (14, -23, D:3) a +0 cloak (16, -20, D:3) a +3 club a +0 leather armour (16, -12, D:3) a +0 leather armour (17, -20, D:3) a +0 club (21, 15, D:3) a +0 club a +0 club a +0 club (22, 15, D:3) a +0 spear (26, 18, D:3) a +0 flail (28, -15, D:3) a +0 flail (31, -2, D:3) a +0 dagger (54, -29, D:3) a +0 falchion Level 4 of the Dungeon (16, -11, D:4) a +0 rapier (35, -22, D:4) a +0 club (39, -21, D:4) a +0 dagger (41, -1, D:4) a +0 dagger (44, -13, D:4) a +0 spear (46, -14, D:4) a +0 club a +0 sling (46, -13, D:4) a +0 club (46, -12, D:4) a +0 club (47, 24, D:4) a +2 sling of freezing (49, -13, D:4) a +0 giant spiked club (59, 15, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Rinegh's Magic Scroll Boutique a scroll of enchant armour (105 gold) a scroll of fear (56 gold) a scroll of torment (133 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of torment (133 gold) a scroll of fog (56 gold) (0, 0, D:5) a +0 shortbow (6, -36, D:5) a +0 flail a +0 club a +0 short sword a +0 dagger (7, -36, D:5) a +0 mace a +0 leather armour (22, -3, D:5) 2 scrolls of noise (25, -4, D:5) a +0 club (26, -4, D:5) a +0 flail a +0 dagger a +0 robe a +0 war axe a +0 robe (28, 15, D:5) 5 stones (38, -27, D:5) a +0 war axe (39, -28, D:5) a +0 hand axe a +0 leather armour (39, -26, D:5) a +0 flail (39, -24, D:5) a +0 giant spiked club (41, -25, D:5) a +0 short sword a +0 leather armour (45, -37, D:5) a +0 cloak (46, -7, D:5) a +0 hand axe (47, -4, D:5) a +0 rapier (48, 22, D:5) a +0 chain mail (49, -36, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 sling (2, 40, D:6) a +0 whip (5, 5, D:6) a +3 long sword a +0 robe (16, 11, D:6) a +0 giant club (38, 35, D:6) a +0 scale mail a +0 dagger (38, 53, D:6) a +0 chain mail (41, 43, D:6) 6 stones (49, 34, D:6) a +0 shortbow (56, 17, D:6) 8 stones (58, 50, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (59, 18, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (11, 12, D:7) a +0 short sword (14, -20, D:7) a +0 short sword a +0 club 8 poisoned darts (15, -20, D:7) a +0 short sword a +0 whip 9 stones (15, 10, D:7) a +0 vampiric trident 2 boomerangs a +0 ring mail a +0 buckler (16, -20, D:7) a +0 short sword 4 stones a +0 dagger (16, 10, D:7) a +0 spear a +0 ring mail (17, 10, D:7) a +0 whip a +0 spear (18, -33, D:7) a +0 club (24, -17, D:7) a +0 flail a +0 leather armour (26, -15, D:7) a +0 falchion a +0 ring mail (26, -14, D:7) a +0 whip a +0 leather armour (27, -16, D:7) a +0 dagger (27, -15, D:7) a +0 ring mail a +0 club (33, 7, D:7) a +0 trident (38, 6, D:7) a +0 ring mail (49, 7, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 5 stones (17, 9, D:8) a +0 club a +0 leather armour (18, 10, D:8) a +0 hand axe 2 boomerangs a +0 chain mail (19, 10, D:8) a +0 dagger a +0 robe (19, 11, D:8) a +0 short sword (20, 4, D:8) 2 stones (21, -13, D:8) a +0 dagger (24, -18, D:8) a +0 dagger (25, -17, D:8) +0 acid dragon scales (35, 6, D:8) a +0 club (35, 7, D:8) 3 stones a +0 whip a +0 whip (36, 6, D:8) 2 stones a +0 short sword 6 poisoned darts a +0 dagger (37, 6, D:8) a +0 dagger a +0 dagger (37, 7, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (17, 34, D:9) a +0 ring mail 5 poisoned darts a +0 short sword (21, 26, D:9) a +0 dagger (22, 26, D:9) 3 boomerangs a +0 mace (22, 27, D:9) a +0 mace 2 boomerangs a +0 war axe a +0 chain mail a +0 trident a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 plate armour a +0 short sword (23, 45, D:9) a +0 dagger a stone a +0 whip (24, 45, D:9) a +0 dagger (27, 1, D:9) a +0 shortbow (29, 8, D:9) a +0 club (33, 49, D:9) a +0 rapier (36, 35, D:9) a +0 leather armour (38, 33, D:9) a +0 flail (39, 34, D:9) a +0 spear (40, 34, D:9) a +0 whip a +0 spear of flaming a +0 scale mail a +0 kite shield (41, 34, D:9) a +0 spear (48, 7, D:9) a +0 giant spiked club a +0 dire flail (59, 23, D:9) a +0 flail a +0 short sword a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 5 large rocks (3, 13, D:10) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (15, -2, D:10) a +0 robe (17, 18, D:10) a +0 long sword (20, -16, D:10) a +0 dagger (29, 27, D:10) a +0 flail (43, 3, D:10) a +0 giant club a +0 giant spiked club (45, 30, D:10) a +0 leather armour (47, 11, D:10) 2 stones (47, 22, D:10) a +0 halberd (48, 23, D:10) a +0 club (49, 23, D:10) a +0 whip a +0 trident a +0 ring mail a +2 whip of venom Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, -6, D:11) a +0 dagger a +0 dagger 15 poisoned darts (2, -5, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, -8, D:11) a +2 dagger of venom 5 stones a +0 dagger of venom 6 poisoned darts (3, -7, D:11) a +0 dagger (3, -6, D:11) a +0 dagger 4 stones a +0 short sword (12, -4, D:11) 7 stones (13, -11, D:11) a +0 club (14, -2, D:11) a +0 giant club a +0 giant club (19, -16, D:11) a +0 club a +0 ring mail (19, -15, D:11) a +0 flail a boomerang a +0 dagger a +0 robe (19, -14, D:11) a +0 trident a +0 ring mail (20, -15, D:11) a +0 chain mail of cold resistance a +3 great sword (21, -15, D:11) a ring of protection from fire a +6 ring of intelligence (26, -1, D:11) a +0 giant club a +0 giant spiked club (29, -16, D:11) the +0 leather armour of the Other World {Will+ Str+2 Int-4} Str: It affects your strength (+2). Int: It affects your intelligence (-4). Will: It increases your willpower. (36, -1, D:11) 2 poisoned darts (37, 7, D:11) 6 boomerangs (39, 16, D:11) 8 stones Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (1, 0, D:12) 2 large rocks a cyclops corpse (1, 10, D:12) a +0 dire flail of protection (still there?) a +0 dire flail of pain (still there?) 5 large rocks (still there?) a stone giant corpse (still there?) (2, 0, D:12) 4 large rocks a cyclops corpse (2, 14, D:12) a +2 dagger of draining (unseen) (3, -32, D:12) a +2 heavy flail (3, -12, D:12) a wolf corpse a wolf corpse (3, -11, D:12) a warg corpse (3, -10, D:12) a warg corpse (3, 12, D:12) 5 large rocks a +0 dagger a cyclops corpse an elf corpse (4, -32, D:12) a +0 giant club (4, -31, D:12) a +0 giant club (4, -30, D:12) a +0 halberd of distortion a +0 robe (5, -31, D:12) a +0 giant spiked club a +0 giant spiked club (5, 3, D:12) a scroll of noise (5, 10, D:12) a +0 broad axe of electrocution (unseen) (5, 19, D:12) a potion of lignification (6, 19, D:12) 31 gold pieces (9, -13, D:12) 6 large rocks (9, -12, D:12) 9 large rocks (9, -11, D:12) 10 large rocks (11, -33, D:12) a +0 long sword a +0 chain mail (14, -11, D:12) 3 large rocks (15, -11, D:12) 3 large rocks (15, 5, D:12) a +3 short sword of draining (23, -21, D:12) a +1 dagger of chaos a +0 robe (25, 6, D:12) 6 stones (29, -4, D:12) a +0 short sword a +0 club (30, -4, D:12) a +2 dagger of speed a +0 robe (31, -3, D:12) a +0 mace a +0 chain mail (54, -13, D:12) a +0 war axe (58, -3, D:12) a staff of earth a +0 robe (58, -2, D:12) a ring of positive energy (64, -18, D:12) 2 stones Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (1, 0, D:13) a +0 shortbow a +0 shortbow a +3 shortbow (2, -2, D:13) a +0 shortbow (5, -38, D:13) a +0 morningstar (10, -27, D:13) a +0 chain mail (14, 0, D:13) a +0 giant club a +0 robe (15, -19, D:13) a +0 club (23, -34, D:13) a +0 longbow (23, -14, D:13) a +0 long sword (27, -52, D:13) a +0 plate armour (29, -44, D:13) a +0 trident (37, -28, D:13) a +0 mace a +0 long sword a +0 leather armour (37, -24, D:13) a +0 dire flail a +0 leather armour a +0 battleaxe a +0 leather armour (40, -56, D:13) a +0 quarterstaff (46, -43, D:13) a +0 leather armour (46, -8, D:13) a +0 shortbow (47, -46, D:13) the +6 morningstar of Indomitability {heavy, rCorr Str+6 Stlth-} Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (47, -11, D:13) 4 stones (51, -14, D:13) a +0 troll leather armour (54, -55, D:13) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 leather armour a +0 whip a +0 chain mail 2 boomerangs a +0 short sword (2, 1, Orc:1) a +0 whip a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +4 vampiric war axe (2, 2, Orc:1) a +0 robe a +0 dagger of distortion (3, 2, Orc:1) a +0 scale mail 2 boomerangs a +0 dagger of draining (5, -12, Orc:1) a +0 leather armour a +0 club (5, -11, Orc:1) a +0 hand axe (6, -12, Orc:1) a +0 hand axe (6, -10, Orc:1) a +0 chain mail a +0 dire flail a +0 flail a +0 short sword (6, -9, Orc:1) a +0 scale mail a +0 short sword a +0 leather armour a +0 flail a +0 giant club a +0 giant spiked club a +0 scale mail a +0 dagger a +0 scale mail a +0 short sword (7, -11, Orc:1) a +0 robe a +0 dagger (7, -10, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +2 battleaxe of flaming (7, -9, Orc:1) a +0 chain mail 3 boomerangs a +0 glaive (11, -27, Orc:1) a +0 giant spiked club a +0 troll leather armour (13, -29, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Vuhea's Antique Weapon Shop a +0 morningstar (124 gold) a +0 rapier (124 gold) a +0 quarterstaff (124 gold) a +0 great sword (201 gold) a +1 morningstar of holy wrath (440 gold) a +0 rapier (124 gold) a +7 hand axe of flaming (1314 gold) a +0 shortbow (93 gold) a +2 long sword of protection (502 gold) a +0 mace (93 gold) [Shop] Qekuf's Book Shoppe a book of the Hunter (338 gold) Great Wizards, Vol. II (494 gold) Elod Gant's Octavo of Numb Execration (364 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Cause Fear Hexes 4 c - Ice Form Ice/Transmutation 4 a book of Blasting (520 gold) a book of the Wilderness (494 gold) a book of Winter (442 gold) a book of Air (286 gold) a book of Minor Magic (234 gold) a book of Conjurations (260 gold) [Shop] Nekkidai's Book Emporium a book of the Tundra (512 gold) the Unrestrained Analects (736 gold) a book of Necromancy (384 gold) a book of Winter (544 gold) a book of Beasts (608 gold) a book of Debilitation (320 gold) a book of the Dragon (736 gold) [Shop] Zuficlide's Antique Armour Emporium the +0 robe of Untruth {rElec rPois rC++ Int-5} (725 gold) Int: It affects your intelligence (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 plate armour (644 gold) a +0 leather armour (56 gold) a +0 chain mail of cold resistance (322 gold) a +0 pair of gloves of strength (322 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (977 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +1 plate armour of poison resistance (896 gold) [Shop] Ruepreas's Antique Weapon Shoppe a +4 falchion of holy wrath (794 gold) a +0 club (29 gold) a +0 morningstar (116 gold) a +0 shortbow (87 gold) the +11 Singing Sword {sonic wave} (2900 gold) a +0 glaive (188 gold) the +1 battleaxe of the Warrior {pain, Contam rC+ rN+ SInv} (1102 gold) rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. [Shop] Etoif's General Store a +1 dagger of protection (141 gold) a +0 short sword (45 gold) 4 silver javelins (540 gold) a +0 halberd (60 gold) a potion of degeneration (15 gold) a +1 chain mail of fire resistance (247 gold) a +0 cloak (67 gold) [Shop] Lymaunu's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of immolation (48 gold) a scroll of magic mapping (90 gold) a scroll of amnesia (48 gold) a scroll of brand weapon (114 gold) a scroll of teleportation (36 gold) a scroll of torment (114 gold) a scroll of magic mapping (90 gold) a scroll of poison (48 gold) [Shop] Zamujat's Antique Armour Shop the +6 scale mail of the Fifty Artisans {Drain Will+ SInv Stlth+} (1296 gold) SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +2 plate armour of fire resistance (1080 gold) a +2 robe of willpower (477 gold) [Shop] Gydd's Weapon Emporium 4 stones (4 gold) a +0 hand axe (36 gold) the +0 sling of Somewhere Else {freeze, rC+ Int+4} (301 gold) Int: It affects your intelligence (+4). rC: It protects you from cold. a +0 dagger (24 gold) a +0 falchion (36 gold) 4 stones (4 gold) a +0 quarterstaff (48 gold) 4 stones (4 gold) a +0 spear (36 gold) a +0 club (12 gold) (0, 0, Orc:2) a +0 short sword a +0 plate armour (6, 18, Orc:2) a +0 dagger (7, -4, Orc:2) a +0 mace a +0 arbalest a +0 chain mail a +0 dagger a +2 robe of willpower (7, -3, Orc:2) a +1 heavy war axe a +0 chain mail (7, -2, Orc:2) a +2 vampiric war axe a +0 chain mail (8, -4, Orc:2) a +0 mace a +0 plate armour a +0 halberd of freezing a +0 plate armour (8, -3, Orc:2) the +4 ring mail of the Six Lovers {Dex+4} Dex: It affects your dexterity (+4). a +0 dire flail a +0 plate armour (22, 8, Orc:2) a +0 long sword a +0 chain mail (25, 5, Orc:2) a +0 dire flail a +0 dire flail (26, 21, Orc:2) a +0 glaive a +0 plate armour (27, 20, Orc:2) a +0 dagger a +0 robe (27, 21, Orc:2) a +0 flail a +0 scale mail (28, 9, Orc:2) a +0 mace 2 boomerangs a +0 plate armour (44, 15, Orc:2) a +0 chain mail a +0 mace (45, -4, Orc:2) a +0 scimitar a +0 scale mail (45, 14, Orc:2) a +0 giant spiked club a +0 giant spiked club (45, 15, Orc:2) a +0 leather armour a +0 hand axe (46, 14, Orc:2) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (48, -4, Orc:2) a +0 trident 3 boomerangs a +0 plate armour (48, 12, Orc:2) a +0 chain mail a +0 halberd (59, 0, Orc:2) a +0 mace a +0 plate armour (59, 1, Orc:2) a +0 giant club (59, 3, Orc:2) a +0 plate armour a +0 dire flail a +0 dire flail (60, 0, Orc:2) a +0 dagger a +0 robe (60, 1, Orc:2) a +1 dagger of venom a +0 robe (60, 2, Orc:2) a +0 chain mail a +0 great sword (61, 1, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (4, 4, Lair:1) 2 stones (11, -3, Lair:1) a +1 glaive of flaming +0 steam dragon scales (18, 5, Lair:1) a scroll of summoning (19, -1, Lair:1) a +0 broad axe of flaming (19, 6, Lair:1) a +0 heavy flail (24, -6, Lair:1) a +0 ring mail (24, -2, Lair:1) a phantom mirror (34, -5, Lair:1) 5 stones (35, -3, Lair:1) a scroll of noise (35, -2, Lair:1) 7 stones (39, -11, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (3, -9, Lair:2) 2 stones (12, 3, Lair:2) 5 stones (16, 2, Lair:2) a stone (18, 31, Lair:2) a +0 dagger of venom (20, 2, Lair:2) a +0 leather armour (28, 9, Lair:2) a potion of degeneration (30, -9, Lair:2) a +0 pair of boots (31, -9, Lair:2) the +3 leather armour of Filth {rC+ Dex+2 Stlth+} Dex: It affects your dexterity (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. (34, 33, Lair:2) a +0 leather armour (44, 34, Lair:2) a +0 leather armour (49, -1, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (10, -4, Lair:3) a +0 leather armour (23, -16, Lair:3) a +0 falchion (28, 26, Lair:3) a +0 long sword (29, -3, Lair:3) a +2 pair of boots (29, 18, Lair:3) a +0 arbalest (35, -17, Lair:3) a +0 glaive (36, -17, Lair:3) a +0 halberd a +0 robe (37, -15, Lair:3) a +0 mace (42, 5, Lair:3) 4 boomerangs (45, 0, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (11, -28, Lair:4) a +0 ring mail (11, -27, Lair:4) a +0 scale mail (11, -5, Lair:4) a +0 chain mail (13, -34, Lair:4) a +0 scale mail (16, -37, Lair:4) a +0 mace (19, -36, Lair:4) a +3 sling (23, -30, Lair:4) a +0 spear (23, -27, Lair:4) a +0 shortbow (26, -21, Lair:4) a +0 cloak (33, -6, Lair:4) a +0 plate armour (34, -6, Lair:4) an amulet of guardian spirit Level 5 of the Lair of Beasts (4, 5, Lair:5) the +5 spear "Halep" {pain, rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. (5, -2, Lair:5) 4 stones (6, -3, Lair:5) 5 potions of brilliance a potion of magic (6, -2, Lair:5) 6 stones (7, -1, Lair:5) an amulet of faith (8, -3, Lair:5) a +2 trident of flaming (17, -25, Lair:5) 5 stones (26, -26, Lair:5) a staff of death (29, -35, Lair:5) a +0 leather armour (33, -10, Lair:5) the +8 glaive of Okawaru, Writhing {holy, rC+} rC: It protects you from cold. (43, -13, Lair:5) a +3 antimagic whip (48, -39, Lair:5) a +0 arbalest (52, -27, Lair:5) a +0 plate armour (53, -16, Lair:5) a +2 vampiric spear (54, -27, Lair:5) a +3 flail of holy wrath (54, -17, Lair:5) a staff of conjuration (57, -13, Lair:5) a +1 rapier of protection (59, -16, Lair:5) a +1 great mace of venom (69, -19, Lair:5) a +0 hand axe