bimpf Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 2, D:1) a +0 dagger (9, -15, D:1) a +0 club (10, -28, D:1) 6 stones (17, 4, D:1) a +0 club (26, 11, D:1) a +0 club (39, 18, D:1) a +1 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 12, D:2) 5 stones (12, 24, D:2) a +0 club (13, 18, D:2) 6 stones (17, 17, D:2) a +0 short sword 3 stones a ring of wizardry (19, 29, D:2) a +0 short sword 4 stones (27, 7, D:2) a +2 dagger of draining (45, 10, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (7, -1, D:3) 2 poisoned darts (25, 12, D:3) 3 stones (25, 15, D:3) a +0 robe (27, -28, D:3) a staff of poison (29, -2, D:3) a +0 club 4 stones (29, -1, D:3) a +0 club a +0 flail (29, 1, D:3) a +0 club 2 boomerangs (38, -19, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Zeasem's One-of-a-Kind Rings a +2 ring of evasion (120 gold) a +1 ring of slaying (72 gold) the ring "Olaw" {*Corrode rF++ Str+1 Int-5 Dex+8} (314 gold) [ring of strength] Str: It affects your strength (+1). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+8). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. a +8 ring of intelligence (660 gold) the ring "Wupsoih" {rC- rN++ Will+ EV+4 Slay+3} (776 gold) [ring of evasion] EV: It affects your evasion (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. (0, 0, D:4) a +0 club (7, 29, D:4) a +0 dagger of flaming a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (8, 28, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (9, 2, D:4) 3 poisoned darts a +0 whip (10, 13, D:4) a +0 ring mail a +0 animal skin (21, 21, D:4) a +0 club (27, 9, D:4) 9 stones (32, 9, D:4) a +0 dagger (35, 16, D:4) 9 stones (38, -12, D:4) a +0 scimitar Level 5 of the Dungeon [Shop] Doifuch's Antique Weapon Shoppe a +0 rapier (112 gold) a +3 lajatang of speed (1736 gold) a +1 falchion of holy wrath (347 gold) a +0 flail (98 gold) a +0 quarterstaff (112 gold) a +0 spear (84 gold) the +7 shortbow of the Flying Vulture {drain, rC+ Stlth+} (1601 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 war axe (98 gold) (0, 0, D:5) a +0 spear (3, -8, D:5) 3 stones (9, 35, D:5) a +0 ring mail (14, 11, D:5) a +0 dagger (34, 27, D:5) a +0 mace (39, 19, D:5) 8 stones (41, 24, D:5) a +2 vorpal flail (43, 32, D:5) a +2 whip of freezing a +0 robe (45, -12, D:5) a +0 barding (46, -7, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 mace (52, 12, D:5) a book of Blood (62, -6, D:5) a +0 hand axe (65, -13, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (2, -24, D:6) a +0 spear (2, -23, D:6) a +0 whip a +0 whip (3, -24, D:6) a +0 spear (3, -4, D:6) 3 stones (3, 3, D:6) 7 stones (6, 3, D:6) a +0 dagger (10, 4, D:6) a +0 short sword (11, 4, D:6) a +0 trident (17, -18, D:6) a +0 whip a +0 falchion a +0 hand axe a +0 chain mail (21, -29, D:6) a +0 short sword (21, -23, D:6) a +0 leather armour a +0 whip (21, -22, D:6) a +0 ring mail a +0 whip (39, -1, D:6) a +0 plate armour (43, -11, D:6) 8 stones (49, -15, D:6) a +0 mace (50, -26, D:6) a +0 giant spiked club (51, -16, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a scorpion corpse (1, 8, D:7) a scroll of identify (2, 9, D:7) a scroll of immolation (24, -22, D:7) a steam dragon corpse (24, -19, D:7) a +0 leather armour a +0 falchion Level 10 of the Dungeon (0, 0, D:10) 18 gold pieces 4 stones (6, -2, D:10) a yak corpse a yak corpse a yak corpse (8, -2, D:10) a yak corpse a yak corpse (10, -5, D:10) a yak corpse a yak corpse the Ecumenical Temple