binko Level 1 of the Dungeon (3, 12, D:1) a +0 whip of flaming (8, 7, D:1) 12 poisoned darts (17, 0, D:1) a cursed +0 robe (19, -12, D:1) a +0 dagger (20, -10, D:1) a cursed -2 club a cursed -1 club (24, -13, D:1) 10 bolts (27, -19, D:1) 12 poisoned darts (28, 20, D:1) a +0 hunting sling (32, -1, D:1) 14 stones (34, 10, D:1) a +0 dagger 3 stones (37, -4, D:1) 15 stones (45, -16, D:1) a +2 short sword of protection (58, -14, D:1) a stone (58, -11, D:1) 3 stones (61, 21, D:1) a +1 vampiric dagger Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (3, -8, D:2) a +0 hunting sling (4, -3, D:2) a +0 ring mail a +0 flail (6, -21, D:2) a +0 war axe (10, -8, D:2) a cursed -3 club (11, -9, D:2) a +4 dagger (17, -10, D:2) 18 stones (22, 7, D:2) 25 bolts (24, 2, D:2) 20 stones (24, 21, D:2) a +0 club (49, 13, D:2) 23 bolts (52, -6, D:2) a +0 dagger (55, 6, D:2) a +0 hunting sling (56, 8, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling 20 stones (3, -18, D:3) a +0 club (19, -32, D:3) a +0 mace (20, -29, D:3) a +2 quarterstaff of chaos (21, -11, D:3) a +0 hand axe (24, -3, D:3) a cursed +0 club (26, -17, D:3) 19 bolts (32, -1, D:3) a +0 flail (33, -22, D:3) 28 bolts (36, -31, D:3) 4 curare-tipped darts (36, -4, D:3) a +0 club (41, -6, D:3) a +0 short sword (42, -16, D:3) 20 stones (45, -11, D:3) a +0 ring mail (47, -32, D:3) a +0 club (54, -3, D:3) 16 poisoned darts Level 4 of the Dungeon [Shop] Vuemmoum's Gadget Emporium a wand of paralysis (8) (130 gold) a condenser vane (520 gold) a wand of acid (7) (286 gold) a wand of iceblast (12) (208 gold) a wand of flame (20) (143 gold) a phial of floods (520 gold) a lightning rod (4/4) (390 gold) a wand of iceblast (13) (221 gold) (12, 7, D:4) 28 stones (12, 23, D:4) a +0 dagger a +0 robe (14, 24, D:4) a +0 flail (15, 24, D:4) a +0 mace 2 boomerangs a +0 chain mail a cursed -3 dagger a +0 robe (23, 36, D:4) a +0 giant spiked club a +0 whip a +0 club a +0 club (23, 37, D:4) a +0 halberd (30, 52, D:4) a +1 rapier of draining (33, 45, D:4) a +1 robe of positive energy a +1 whip of electrocution (35, 5, D:4) a +0 spear (35, 47, D:4) a +0 ring mail (37, 0, D:4) 19 bolts (37, 28, D:4) a +0 morningstar (38, 1, D:4) a +0 hand axe (56, -2, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 dagger (1, 0, D:5) a +0 giant spiked club (10, -11, D:5) a +0 whip a +0 scale mail (10, -7, D:5) a +0 ring mail (10, 8, D:5) a +0 flail (12, -4, D:5) a +0 robe (13, -9, D:5) a +0 arbalest (15, -2, D:5) 4 boomerangs (19, -16, D:5) 17 arrows (21, -13, D:5) a +0 dagger (24, 4, D:5) a +0 chain mail (31, 7, D:5) a +0 dagger (33, 0, D:5) a +0 short sword (34, -30, D:5) a +0 leather armour (38, 5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 20 arrows (4, 47, D:6) a +0 ring mail of poison resistance (9, 13, D:6) a +0 chain mail (10, 43, D:6) a +0 ring mail (40, 25, D:6) 25 stones (43, 38, D:6) a +0 ring mail (43, 50, D:6) a +0 falchion (44, 9, D:6) a +0 helmet (45, 15, D:6) 18 stones (49, 54, D:6) an arrow (50, 41, D:6) a +4 ring mail (50, 53, D:6) an arrow a +0 whip a +0 chain mail (50, 54, D:6) an arrow (51, 52, D:6) 6 arrows (52, 52, D:6) 2 arrows a +0 flail 5 boomerangs a +0 leather armour (52, 54, D:6) a +0 shortbow (53, 52, D:6) an arrow a +0 short sword (54, 52, D:6) 6 arrows (55, 50, D:6) a +0 short sword a +0 ring mail 3 arrows (55, 51, D:6) 3 arrows (55, 59, D:6) a +0 scale mail (56, 46, D:6) a +0 ring mail (56, 49, D:6) an arrow Level 7 of the Dungeon (4, 6, D:7) 25 stones (7, -24, D:7) a +0 chain mail (15, -29, D:7) 17 stones (27, -26, D:7) 19 poisoned darts (30, -17, D:7) a +0 quarterstaff (31, -32, D:7) a cursed -1 whip (42, -28, D:7) a +0 club a +0 spear a +0 ring mail (49, -23, D:7) a cursed +0 hand crossbow (53, -48, D:7) 9 stones (59, -49, D:7) a +0 dagger a +0 robe (59, -48, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (59, -36, D:7) the +6 quarterstaff of Awkwardness {pain, +Rage Will+++ MP-9 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-3). It affects your willpower, your defense against some magical effects. It affects your magic capacity (-9). It lets you go berserk. (61, -40, D:7) a +0 robe (64, -42, D:7) 29 arrows (65, -45, D:7) 13 bolts (66, -10, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (11, 26, D:8) a +0 dagger a +0 robe (11, 27, D:8) a +0 dagger a +0 robe a +2 vorpal hand axe a +0 war axe (11, 30, D:8) a +0 scale mail a +0 trident (16, 17, D:8) 19 stones (21, 20, D:8) a stone (22, 21, D:8) 2 stones (23, 21, D:8) a stone (23, 22, D:8) a +0 club 4 poisoned darts (23, 23, D:8) a +0 short sword a +0 dagger (23, 24, D:8) a poisoned dart a +0 short sword a +0 short sword a +0 dagger 4 stones (23, 25, D:8) a poisoned dart (27, 20, D:8) a stone (28, 17, D:8) 3 stones a +0 robe a +0 dagger (29, 16, D:8) 11 stones a +0 plate armour a +0 hand axe (29, 18, D:8) 6 atropa-tipped darts (32, -14, D:8) a +0 club a +0 leather armour (34, -17, D:8) an uncursed ring of teleportation (36, 2, D:8) a cursed +0 robe a cursed +0 dagger a +0 hand axe a +0 club (36, 3, D:8) 3 stones (39, 2, D:8) 15 poisoned darts (46, 11, D:8) a +0 dagger (50, 1, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Echakh's Assorted Antiques a +0 great mace (208 gold) a potion of resistance (320 gold) a +0 ring mail (128 gold) a +0 shortbow (96 gold) an uncursed amulet of faith (1280 gold) a scroll of acquirement (1664 gold) a tin of tremorstones (2/2) (1280 gold) a scroll of magic mapping (112 gold) a scroll of remove curse (96 gold) a +0 ring mail (128 gold) (0, 0, D:9) a cursed -2 giant spiked club (8, -9, D:9) the cursed +1 robe of Defence {rC+ Regen+ Dex+2} It affects your dexterity (+2). It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (13, 5, D:9) a +0 long sword (30, -30, D:9) a +0 giant club (35, -19, D:9) a +0 kite shield a +0 dagger (35, -17, D:9) a +0 mace (38, 18, D:9) 27 stones (44, 11, D:9) 5 stones (44, 12, D:9) 23 gold pieces (45, 10, D:9) 26 gold pieces (45, 11, D:9) an uncursed staff of earth (45, 12, D:9) a cursed amulet of inaccuracy (45, 13, D:9) a potion of cancellation (46, 12, D:9) the Tome of Changing and Enchantment Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Portal Projectile Hexes/Translocation 3 yes c - Confusing Touch Hexes 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Blade Hands Transmutation 5 no (46, 13, D:9) 19 gold pieces (47, 12, D:9) a potion of curing (49, -1, D:9) a +0 pair of boots (49, 2, D:9) a +2 robe of positive energy (51, -6, D:9) a +0 giant spiked club (57, 15, D:9) 8 stones Level 10 of the Dungeon [Shop] Puhe's Jewellery Shop an uncursed ring of ice (275 gold) an uncursed amulet of reflection (330 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of poison resistance (220 gold) a cursed ring of teleportation (49 gold) the amulet "Odoat Zulaa" {RegenMP rC+ rN+ Int+3} (599 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. an uncursed ring of poison resistance (220 gold) (0, 0, D:10) 26 bolts (2, -33, D:10) a throwing net (3, -30, D:10) a +0 whip a +0 whip of draining (4, -32, D:10) a +0 halberd (8, -3, D:10) a +0 shortbow (33, -15, D:10) a +0 robe a +0 dagger (34, -17, D:10) a +0 leather armour a +0 hand axe (35, -18, D:10) a +0 chain mail a +0 mace (50, -28, D:10) a +0 robe a +2 scimitar (51, -29, D:10) a +0 robe a +0 war axe (51, -28, D:10) a +0 robe a +4 short sword a +0 robe a +1 vorpal battleaxe (51, -26, D:10) a +0 robe a +0 long sword (57, 15, D:10) a +0 ring mail Level 11 of the Dungeon (0, 47, D:11) 11 poisoned darts (2, 48, D:11) 18 stones (6, 45, D:11) a +0 ring mail (7, 14, D:11) a cursed +0 ring mail (9, 11, D:11) a large rock (12, 8, D:11) a large rock (14, 7, D:11) a large rock (14, 43, D:11) a +0 club a +0 leather armour a +0 short sword (15, 43, D:11) a +0 flail (16, 4, D:11) a large rock (24, 25, D:11) a +0 dagger a cursed +0 robe (26, 33, D:11) a +0 chain mail (28, 29, D:11) 4 silver javelins (32, 21, D:11) 15 poisoned darts (36, 13, D:11) a +0 dagger a +0 robe of willpower (38, 26, D:11) 16 sling bullets (39, 20, D:11) a +0 giant spiked club a +0 giant spiked club (41, 25, D:11) a cursed staff of fire (44, 37, D:11) a +0 chain mail (50, 8, D:11) a +0 chain mail (52, 35, D:11) the +6 ring mail of the Unseen Realm {rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. (53, 37, D:11) a +0 giant club (55, 33, D:11) 14 arrows (55, 48, D:11) a +0 quarterstaff (63, 10, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (4, 20, D:12) a cursed -2 giant club a +0 troll leather armour a +0 troll leather armour (10, 3, D:12) a +0 dagger (21, -7, D:12) a +0 flail (22, -7, D:12) a +0 flail a +0 hand axe a +0 plate armour (25, 23, D:12) 26 stones (30, 26, D:12) a +0 chain mail a +0 trident (31, 3, D:12) a book of Debilitation (31, 6, D:12) the ring "Wipuhef" {+Blink Will+} [ring of willpower] It affects your willpower, your defense against some magical effects. It lets you blink. a wand of random effects (8) a +2 cloak 4 scrolls of blinking 5 scrolls of teleportation a +0 war axe (31, 13, D:12) a +0 giant club a +0 giant club (31, 29, D:12) a +0 robe a +0 dagger (48, -8, D:12) a +0 giant club Level 13 of the Dungeon (4, -10, D:13) a +0 giant spiked club a +0 giant club (8, -19, D:13) 13 sling bullets (8, -5, D:13) a scroll of blinking (11, -4, D:13) a +0 whip (14, -34, D:13) 21 arrows (14, -17, D:13) 5 boomerangs (14, -16, D:13) a +0 trident a +0 robe a +0 dagger a +0 leather armour of cold resistance a cursed +0 mace a +0 flail a +0 plate armour a +0 mace (14, -15, D:13) a +0 whip a +0 chain mail a +0 scimitar (16, -25, D:13) a curare-tipped dart (17, -25, D:13) a curare-tipped dart (17, -24, D:13) 2 curare-tipped darts (19, -31, D:13) a potion of ambrosia (20, -16, D:13) a +2 dagger of distortion (21, 0, D:13) a scroll of teleportation (27, -16, D:13) a curare-tipped dart (28, -23, D:13) a +0 rapier (29, -21, D:13) 13 arrows Level 14 of the Dungeon [Shop] Hivoum's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) a scroll of immolation (38 gold) a scroll of magic mapping (38 gold) a scroll of magic mapping (38 gold) a scroll of amnesia (38 gold) a scroll of torment (82 gold) [Shop] Kunioschi's Book Shoppe a book of Dreams (1200 gold) a book of Changes (400 gold) a book of the Dragon (1440 gold) Hunaduge's Reference Book on Malediction and Changing (1040 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Wereblood Transmutation 2 no c - Summon Mana Viper Hexes/Summoning 5 no d - Blade Hands Transmutation 5 no e - Hydra Form Transmutation 6 no a book of Conjurations (480 gold) a book of Geomancy (560 gold) a book of Maledictions (400 gold) a book of Fire (1040 gold) a book of Changes (400 gold) a book of Unlife (1040 gold) a book of Transfigurations (880 gold) a book of Power (720 gold) [Shop] Emounoet's Gadget Emporium a phial of floods (640 gold) a lightning rod (4/4) (480 gold) a lightning rod (4/4) (480 gold) a box of beasts (640 gold) a wand of acid (4) (256 gold) a wand of polymorph (8) (160 gold) a wand of polymorph (8) (160 gold) a wand of disintegration (10) (224 gold) a wand of digging (3) (224 gold) a wand of random effects (17) (152 gold) [Shop] Icuest's Assorted Antiques a +2 helmet (462 gold) a scroll of identify (56 gold) a potion of magic (224 gold) a +0 trident (98 gold) a scroll of magic mapping (98 gold) a scroll of identify (56 gold) a scroll of enchant armour (210 gold) a potion of attraction (84 gold) (0, 0, D:14) 22 stones (1, 3, D:14) 2 large rocks (2, 6, D:14) a +0 shortbow (3, 4, D:14) a large rock (6, -8, D:14) a +0 mace (7, -8, D:14) a +0 plate armour (7, 22, D:14) an uncursed amulet of inaccuracy (12, 3, D:14) a +0 shortbow 9 arrows (12, 4, D:14) 2 arrows (12, 5, D:14) an arrow (13, -3, D:14) a +3 trident a +0 robe (14, 23, D:14) 22 stones (15, -3, D:14) a cursed +0 flail a +0 robe (18, -7, D:14) a +1 hand axe a +0 robe (21, -13, D:14) a +0 troll leather armour (21, 19, D:14) 26 stones (22, -22, D:14) a +0 dire flail (23, -8, D:14) a scroll of teleportation (28, 20, D:14) a large rock (30, 19, D:14) a large rock (31, -24, D:14) a +0 short sword (32, 18, D:14) a large rock (33, -11, D:14) an arrow (33, -10, D:14) a +0 longbow 12 arrows (34, -12, D:14) a +0 dagger of venom a +0 robe (35, -24, D:14) a +0 halberd 13 stones a +0 plate armour (35, -12, D:14) an arrow (35, 17, D:14) 2 large rocks (36, -12, D:14) a +3 hand axe of pain a +0 robe (37, -12, D:14) a +2 flail of draining a +0 robe a cursed -2 dire flail a +0 ring mail (38, 1, D:14) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 club (38, 2, D:14) a +0 flail a cursed -3 trident (39, -12, D:14) a cursed +0 battleaxe a +0 robe (41, -13, D:14) an arrow (41, -9, D:14) a +0 troll leather armour (41, 24, D:14) a +0 giant spiked club (42, -14, D:14) an arrow (42, -3, D:14) a +0 robe (43, 17, D:14) a +0 scimitar (44, -17, D:14) a +0 hand axe (46, 25, D:14) 26 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 long sword (0, 1, Orc:1) a +0 short sword (2, -2, Orc:1) a +0 long sword (unseen) (2, 0, Orc:1) a +0 scale mail a +0 rapier a +0 giant spiked club (3, -1, Orc:1) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (2, -9, Lair:1) 16 arrows (3, 20, Lair:1) a +0 short sword (32, -9, Lair:1) a +0 ring mail (37, -14, Lair:1) 18 stones (46, -11, Lair:1) 14 stones (46, -10, Lair:1) 13 stones (47, -10, Lair:1) 31 stones (47, -8, Lair:1) 21 stones (48, -12, Lair:1) 21 stones (48, -11, Lair:1) 12 stones (51, -26, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (9, -17, Lair:2) a +0 robe (23, 19, Lair:2) a +0 club (24, 8, Lair:2) 15 stones (26, -13, Lair:2) 19 bolts (39, -3, Lair:2) a +0 robe (40, -13, Lair:2) 14 stones (43, 14, Lair:2) a scroll of teleportation (46, 15, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (2, -21, Lair:3) 22 arrows (14, -4, Lair:3) 16 stones (16, -5, Lair:3) a +0 ring mail (18, 0, Lair:3) 15 stones (21, -33, Lair:3) 13 stones (25, 0, Lair:3) 16 stones (26, -38, Lair:3) a +0 leather armour (50, -27, Lair:3) a +0 ring mail (53, 4, Lair:3) 12 sling bullets Level 4 of the Lair of Beasts (21, 17, Lair:4) a +2 short sword of venom (26, -12, Lair:4) the +4 arbalest "Qos Obryd" {vorpal, *Drain rElec Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It insulates you from electricity. It causes draining when unequipped. (28, 15, Lair:4) 29 stones (53, 24, Lair:4) a +0 chain mail (53, 30, Lair:4) a +0 chain mail (54, 26, Lair:4) 19 sling bullets (59, -1, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 scimitar of electrocution (6, -16, Lair:5) an arrow (6, -14, Lair:5) an arrow (6, -13, Lair:5) a +1 longbow of flaming 17 arrows a +0 ring mail the centaur corpse of Nessos (skeletalised by now) (6, -12, Lair:5) an arrow (7, -4, Lair:5) a +0 hand axe (still there?) a +0 leather armour (still there?) (13, 3, Lair:5) a +0 hand axe a +0 robe (13, 7, Lair:5) 22 arrows (28, 14, Lair:5) 16 arrows (37, -8, Lair:5) 10 sling bullets (39, 27, Lair:5) a +0 rapier (39, 28, Lair:5) a +0 great sword (40, -6, Lair:5) 18 stones (50, 17, Lair:5) a black mamba corpse (50, 18, Lair:5) a dream sheep corpse (51, 17, Lair:5) a komodo dragon corpse (52, 14, Lair:5) 20 gold pieces (52, 15, Lair:5) a scroll of remove curse (52, 17, Lair:5) the cursed necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6 *Curse} [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your willpower, your defense against some magical effects. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (53, 14, Lair:5) 17 gold pieces (53, 15, Lair:5) 10 gold pieces (54, 13, Lair:5) a potion of lignification (54, 15, Lair:5) 19 arrows (54, 16, Lair:5) 28 gold pieces (54, 17, Lair:5) a scroll of remove curse (55, 13, Lair:5) 32 gold pieces (55, 16, Lair:5) 8 gold pieces (55, 23, Lair:5) the +1 robe "Yrixah" {Will- MP+9 Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). (56, 14, Lair:5) a scroll of magic mapping (56, 16, Lair:5) a scroll of teleportation (56, 32, Lair:5) a +0 trident